Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
This commit is contained in:
@@ -0,0 +1 @@
|
||||
/*/
|
||||
@@ -0,0 +1,4 @@
|
||||
Not including NuGet packages in the repository, Visual Studio
|
||||
should download them automatically when you build the solution.
|
||||
You can also manually restore them all by going into the package
|
||||
manager and clicking "Restore" when prompted.
|
||||
Reference in New Issue
Block a user