Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Lidgren.Network
|
||||
{
|
||||
// replace with BCL 4.0 Tuple<> when appropriate
|
||||
internal struct NetTuple<A, B>
|
||||
{
|
||||
public A Item1;
|
||||
public B Item2;
|
||||
|
||||
public NetTuple(A item1, B item2)
|
||||
{
|
||||
Item1 = item1;
|
||||
Item2 = item2;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user