Updated to MonoGame 3.6 + Directory refactor

- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
This commit is contained in:
juanjp600
2017-06-27 09:52:57 -03:00
parent 330b24bcf6
commit 4d225c65f2
1301 changed files with 169 additions and 77952 deletions
+19
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using System;
using System.Collections.Generic;
using System.Text;
namespace Lidgren.Network
{
// replace with BCL 4.0 Tuple<> when appropriate
internal struct NetTuple<A, B>
{
public A Item1;
public B Item2;
public NetTuple(A item1, B item2)
{
Item1 = item1;
Item2 = item2;
}
}
}