Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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using System;
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namespace Lidgren.Network
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{
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/// <summary>
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/// Result of a SendMessage call
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/// </summary>
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public enum NetSendResult
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{
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/// <summary>
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/// Message failed to enqueue because there is no connection
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/// </summary>
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FailedNotConnected = 0,
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/// <summary>
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/// Message was immediately sent
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/// </summary>
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Sent = 1,
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/// <summary>
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/// Message was queued for delivery
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/// </summary>
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Queued = 2,
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/// <summary>
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/// Message was dropped immediately since too many message were queued
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/// </summary>
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Dropped = 3
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}
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}
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