Updated to MonoGame 3.6 + Directory refactor

- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
This commit is contained in:
juanjp600
2017-06-27 09:52:57 -03:00
parent 330b24bcf6
commit 4d225c65f2
1301 changed files with 169 additions and 77952 deletions
@@ -0,0 +1,30 @@
using System;
namespace Lidgren.Network
{
/// <summary>
/// Result of a SendMessage call
/// </summary>
public enum NetSendResult
{
/// <summary>
/// Message failed to enqueue because there is no connection
/// </summary>
FailedNotConnected = 0,
/// <summary>
/// Message was immediately sent
/// </summary>
Sent = 1,
/// <summary>
/// Message was queued for delivery
/// </summary>
Queued = 2,
/// <summary>
/// Message was dropped immediately since too many message were queued
/// </summary>
Dropped = 3
}
}