Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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#define USE_SHA256
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using System;
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using System.Security.Cryptography;
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using System.Text;
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namespace Lidgren.Network
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{
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/// <summary>
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/// Helper methods for implementing SRP authentication
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/// </summary>
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public static class NetSRP
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{
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private static readonly NetBigInteger N = new NetBigInteger("0115b8b692e0e045692cf280b436735c77a5a9e8a9e7ed56c965f87db5b2a2ece3", 16);
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private static readonly NetBigInteger g = NetBigInteger.Two;
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private static readonly NetBigInteger k = ComputeMultiplier();
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/// <summary>
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/// Compute multiplier (k)
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/// </summary>
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private static NetBigInteger ComputeMultiplier()
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{
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string one = NetUtility.ToHexString(N.ToByteArrayUnsigned());
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string two = NetUtility.ToHexString(g.ToByteArrayUnsigned());
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string ccstr = one + two.PadLeft(one.Length, '0');
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byte[] cc = NetUtility.ToByteArray(ccstr);
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var ccHashed = NetUtility.ComputeSHAHash(cc);
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return new NetBigInteger(NetUtility.ToHexString(ccHashed), 16);
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}
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/// <summary>
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/// Create 16 bytes of random salt
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/// </summary>
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public static byte[] CreateRandomSalt()
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{
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byte[] retval = new byte[16];
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CryptoRandom.Instance.NextBytes(retval);
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return retval;
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}
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/// <summary>
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/// Create 32 bytes of random ephemeral value
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/// </summary>
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public static byte[] CreateRandomEphemeral()
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{
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byte[] retval = new byte[32];
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CryptoRandom.Instance.NextBytes(retval);
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return retval;
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}
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/// <summary>
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/// Computer private key (x)
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/// </summary>
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public static byte[] ComputePrivateKey(string username, string password, byte[] salt)
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{
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byte[] tmp = Encoding.UTF8.GetBytes(username + ":" + password);
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byte[] innerHash = NetUtility.ComputeSHAHash(tmp);
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byte[] total = new byte[innerHash.Length + salt.Length];
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Buffer.BlockCopy(salt, 0, total, 0, salt.Length);
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Buffer.BlockCopy(innerHash, 0, total, salt.Length, innerHash.Length);
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// x ie. H(salt || H(username || ":" || password))
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return new NetBigInteger(NetUtility.ToHexString(NetUtility.ComputeSHAHash(total)), 16).ToByteArrayUnsigned();
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}
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/// <summary>
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/// Creates a verifier that the server can later use to authenticate users later on (v)
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/// </summary>
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public static byte[] ComputeServerVerifier(byte[] privateKey)
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{
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NetBigInteger x = new NetBigInteger(NetUtility.ToHexString(privateKey), 16);
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// Verifier (v) = g^x (mod N)
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var serverVerifier = g.ModPow(x, N);
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return serverVerifier.ToByteArrayUnsigned();
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}
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/// <summary>
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/// Compute client public ephemeral value (A)
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/// </summary>
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public static byte[] ComputeClientEphemeral(byte[] clientPrivateEphemeral) // a
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{
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// A= g^a (mod N)
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NetBigInteger a = new NetBigInteger(NetUtility.ToHexString(clientPrivateEphemeral), 16);
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NetBigInteger retval = g.ModPow(a, N);
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return retval.ToByteArrayUnsigned();
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}
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/// <summary>
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/// Compute server ephemeral value (B)
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/// </summary>
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public static byte[] ComputeServerEphemeral(byte[] serverPrivateEphemeral, byte[] verifier) // b
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{
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var b = new NetBigInteger(NetUtility.ToHexString(serverPrivateEphemeral), 16);
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var v = new NetBigInteger(NetUtility.ToHexString(verifier), 16);
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// B = kv + g^b (mod N)
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var bb = g.ModPow(b, N);
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var kv = v.Multiply(k);
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var B = (kv.Add(bb)).Mod(N);
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return B.ToByteArrayUnsigned();
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}
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/// <summary>
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/// Compute intermediate value (u)
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/// </summary>
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public static byte[] ComputeU(byte[] clientPublicEphemeral, byte[] serverPublicEphemeral)
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{
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// u = SHA-1(A || B)
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string one = NetUtility.ToHexString(clientPublicEphemeral);
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string two = NetUtility.ToHexString(serverPublicEphemeral);
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int len = 66; // Math.Max(one.Length, two.Length);
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string ccstr = one.PadLeft(len, '0') + two.PadLeft(len, '0');
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byte[] cc = NetUtility.ToByteArray(ccstr);
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var ccHashed = NetUtility.ComputeSHAHash(cc);
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return new NetBigInteger(NetUtility.ToHexString(ccHashed), 16).ToByteArrayUnsigned();
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}
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/// <summary>
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/// Computes the server session value
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/// </summary>
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public static byte[] ComputeServerSessionValue(byte[] clientPublicEphemeral, byte[] verifier, byte[] udata, byte[] serverPrivateEphemeral)
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{
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// S = (Av^u) ^ b (mod N)
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var A = new NetBigInteger(NetUtility.ToHexString(clientPublicEphemeral), 16);
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var v = new NetBigInteger(NetUtility.ToHexString(verifier), 16);
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var u = new NetBigInteger(NetUtility.ToHexString(udata), 16);
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var b = new NetBigInteger(NetUtility.ToHexString(serverPrivateEphemeral), 16);
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NetBigInteger retval = v.ModPow(u, N).Multiply(A).Mod(N).ModPow(b, N).Mod(N);
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return retval.ToByteArrayUnsigned();
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}
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/// <summary>
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/// Computes the client session value
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/// </summary>
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public static byte[] ComputeClientSessionValue(byte[] serverPublicEphemeral, byte[] xdata, byte[] udata, byte[] clientPrivateEphemeral)
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{
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// (B - kg^x) ^ (a + ux) (mod N)
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var B = new NetBigInteger(NetUtility.ToHexString(serverPublicEphemeral), 16);
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var x = new NetBigInteger(NetUtility.ToHexString(xdata), 16);
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var u = new NetBigInteger(NetUtility.ToHexString(udata), 16);
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var a = new NetBigInteger(NetUtility.ToHexString(clientPrivateEphemeral), 16);
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var bx = g.ModPow(x, N);
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var btmp = B.Add(N.Multiply(k)).Subtract(bx.Multiply(k)).Mod(N);
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return btmp.ModPow(x.Multiply(u).Add(a), N).ToByteArrayUnsigned();
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}
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/// <summary>
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/// Create XTEA symmetrical encryption object from sessionValue
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/// </summary>
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public static NetXtea CreateEncryption(NetPeer peer, byte[] sessionValue)
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{
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var hash = NetUtility.ComputeSHAHash(sessionValue);
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var key = new byte[16];
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for(int i=0;i<16;i++)
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{
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key[i] = hash[i];
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for (int j = 1; j < hash.Length / 16; j++)
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key[i] ^= hash[i + (j * 16)];
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}
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return new NetXtea(peer, key);
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}
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}
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}
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