Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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/* Copyright (c) 2010 Michael Lidgren
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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and associated documentation files (the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom
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the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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// Uncomment the line below to get statistics in RELEASE builds
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//#define USE_RELEASE_STATISTICS
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using System;
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using System.Text;
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using System.Diagnostics;
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namespace Lidgren.Network
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{
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/// <summary>
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/// Statistics for a NetPeer instance
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/// </summary>
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public sealed class NetPeerStatistics
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{
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private readonly NetPeer m_peer;
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internal int m_sentPackets;
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internal int m_receivedPackets;
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internal int m_sentMessages;
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internal int m_receivedMessages;
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internal int m_receivedFragments;
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internal int m_sentBytes;
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internal int m_receivedBytes;
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internal long m_bytesAllocated;
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internal NetPeerStatistics(NetPeer peer)
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{
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m_peer = peer;
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Reset();
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}
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internal void Reset()
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{
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m_sentPackets = 0;
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m_receivedPackets = 0;
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m_sentMessages = 0;
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m_receivedMessages = 0;
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m_receivedFragments = 0;
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m_sentBytes = 0;
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m_receivedBytes = 0;
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m_bytesAllocated = 0;
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}
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/// <summary>
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/// Gets the number of sent packets since the NetPeer was initialized
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/// </summary>
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public int SentPackets { get { return m_sentPackets; } }
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/// <summary>
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/// Gets the number of received packets since the NetPeer was initialized
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/// </summary>
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public int ReceivedPackets { get { return m_receivedPackets; } }
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/// <summary>
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/// Gets the number of sent messages since the NetPeer was initialized
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/// </summary>
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public int SentMessages { get { return m_sentMessages; } }
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/// <summary>
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/// Gets the number of received messages since the NetPeer was initialized
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/// </summary>
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public int ReceivedMessages { get { return m_receivedMessages; } }
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/// <summary>
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/// Gets the number of sent bytes since the NetPeer was initialized
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/// </summary>
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public int SentBytes { get { return m_sentBytes; } }
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/// <summary>
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/// Gets the number of received bytes since the NetPeer was initialized
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/// </summary>
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public int ReceivedBytes { get { return m_receivedBytes; } }
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/// <summary>
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/// Gets the number of bytes allocated (and possibly garbage collected) for message storage
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/// </summary>
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public long StorageBytesAllocated { get { return m_bytesAllocated; } }
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/// <summary>
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/// Gets the number of bytes in the recycled pool
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/// </summary>
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public int BytesInRecyclePool
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{
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get
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{
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lock (m_peer.m_storagePool)
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return m_peer.m_storagePoolBytes;
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}
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void PacketSent(int numBytes, int numMessages)
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{
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m_sentPackets++;
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m_sentBytes += numBytes;
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m_sentMessages += numMessages;
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}
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#if !USE_RELEASE_STATISTICS
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[Conditional("DEBUG")]
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#endif
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internal void PacketReceived(int numBytes, int numMessages, int numFragments)
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{
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m_receivedPackets++;
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m_receivedBytes += numBytes;
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m_receivedMessages += numMessages;
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m_receivedFragments += numFragments;
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}
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/// <summary>
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/// Returns a string that represents this object
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/// </summary>
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public override string ToString()
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{
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StringBuilder bdr = new StringBuilder();
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bdr.AppendLine(m_peer.ConnectionsCount.ToString() + " connections");
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#if DEBUG || USE_RELEASE_STATISTICS
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bdr.AppendLine("Sent " + m_sentBytes + " bytes in " + m_sentMessages + " messages in " + m_sentPackets + " packets");
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bdr.AppendLine("Received " + m_receivedBytes + " bytes in " + m_receivedMessages + " messages (of which " + m_receivedFragments + " fragments) in " + m_receivedPackets + " packets");
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#else
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bdr.AppendLine("Sent (n/a) bytes in (n/a) messages in (n/a) packets");
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bdr.AppendLine("Received (n/a) bytes in (n/a) messages in (n/a) packets");
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#endif
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bdr.AppendLine("Storage allocated " + m_bytesAllocated + " bytes");
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if (m_peer.m_storagePool != null)
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bdr.AppendLine("Recycled pool " + m_peer.m_storagePoolBytes + " bytes (" + m_peer.m_storageSlotsUsedCount + " entries)");
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return bdr.ToString();
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}
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}
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}
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