Updated to MonoGame 3.6 + Directory refactor

- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
This commit is contained in:
juanjp600
2017-06-27 09:52:57 -03:00
parent 330b24bcf6
commit 4d225c65f2
1301 changed files with 169 additions and 77952 deletions

View File

@@ -0,0 +1,26 @@
using System;
using System.IO;
using System.Security.Cryptography;
namespace Lidgren.Network
{
public class NetRC2Encryption : NetCryptoProviderBase
{
public NetRC2Encryption(NetPeer peer)
: base(peer, new RC2CryptoServiceProvider())
{
}
public NetRC2Encryption(NetPeer peer, string key)
: base(peer, new RC2CryptoServiceProvider())
{
SetKey(key);
}
public NetRC2Encryption(NetPeer peer, byte[] data, int offset, int count)
: base(peer, new RC2CryptoServiceProvider())
{
SetKey(data, offset, count);
}
}
}