Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
This commit is contained in:
26
Libraries/Lidgren.Network/Encryption/NetRC2Encryption.cs
Normal file
26
Libraries/Lidgren.Network/Encryption/NetRC2Encryption.cs
Normal file
@@ -0,0 +1,26 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
|
||||
namespace Lidgren.Network
|
||||
{
|
||||
public class NetRC2Encryption : NetCryptoProviderBase
|
||||
{
|
||||
public NetRC2Encryption(NetPeer peer)
|
||||
: base(peer, new RC2CryptoServiceProvider())
|
||||
{
|
||||
}
|
||||
|
||||
public NetRC2Encryption(NetPeer peer, string key)
|
||||
: base(peer, new RC2CryptoServiceProvider())
|
||||
{
|
||||
SetKey(key);
|
||||
}
|
||||
|
||||
public NetRC2Encryption(NetPeer peer, byte[] data, int offset, int count)
|
||||
: base(peer, new RC2CryptoServiceProvider())
|
||||
{
|
||||
SetKey(data, offset, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user