Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
This commit is contained in:
@@ -0,0 +1,6 @@
|
||||
<stylecopresultscache>
|
||||
<version>12</version>
|
||||
<project key="-601026215">
|
||||
<configuration>DEBUG;TRACE;WINDOWS</configuration>
|
||||
</project>
|
||||
</stylecopresultscache>
|
||||
Reference in New Issue
Block a user