Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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@@ -0,0 +1,11 @@
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<Item
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name="Ladder"
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resizevertical="true">
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<Sprite texture ="ladder.png" depth="0.05"/>
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<Ladder canbeselected = "true"/>
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<trigger x="-40" y ="20" width="90"/>
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</Item>
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