Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
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<Items>
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<Item
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name="Steel Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="locker.png" depth="0.84"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Medicine Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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<Item
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name="Toxic Cabinet"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="chem"/>
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<Containable name="medical"/>
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</ItemContainer>
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</Item>
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<Item
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name="Metal Crate"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="crates.png" depth="0.54" sourcerect="0,0,79,35"/>
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<Body width="77" height="34" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false"/>
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<ItemContainer capacity="20" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Explosive Crate"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="crates.png" depth="0.54" sourcerect="81,0,47,42"/>
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<Body width="45" height="41" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
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<ItemContainer capacity="10" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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<Item
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name="Chemical Crate"
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linkable="true"
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pickdistance ="150">
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<Sprite texture ="crates.png" depth="0.54" sourcerect="1,36,47,42"/>
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<Body width="45" height="41" density="50"/>
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<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
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<ItemContainer capacity="10" canbeselected="true" hideitems="true">
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<Containable name="smallitem"/>
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</ItemContainer>
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</Item>
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</Items>
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