Updated to MonoGame 3.6 + Directory refactor

- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
This commit is contained in:
juanjp600
2017-06-27 09:52:57 -03:00
parent 330b24bcf6
commit 4d225c65f2
1301 changed files with 169 additions and 77952 deletions
@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8" ?>
<backgroundcreatures>
<Fish1 speed ="100.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="2" swarmmax="10" swarmradius="500">
<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,0,119,61"/>
</Fish1>
<Fish2 speed="40.0" wanderamount="0.2" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="1,65,113,64"/>
</Fish2>
<Fish3 speed="20.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="3" swarmmax="6" swarmradius="300" disablerotation="true">
<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="135,0,117,70"/>
</Fish3>
<Fish4 speed="200.0" wanderamount="5.0" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="117,70,139,64"/>
</Fish4>
<Fish5 speed="40.0" wanderamount="0.1" wanderzamount="0.1" swarmmin="1" swarmmax="3" swarmradius="300">
<Sprite texture="Content/BackgroundSprites/bgFish1.png" sourcerect="0,130,159,50"/>
</Fish5>
</backgroundcreatures>