diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index a49c502ec..9cd63ad1f 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.2.2")] -[assembly: AssemblyFileVersion("0.8.2.2")] +[assembly: AssemblyVersion("0.8.2.3")] +[assembly: AssemblyFileVersion("0.8.2.3")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index f39f55eed..0bede86cb 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.2.2")] -[assembly: AssemblyFileVersion("0.8.2.2")] +[assembly: AssemblyVersion("0.8.2.3")] +[assembly: AssemblyFileVersion("0.8.2.3")] diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index 61bdc29be..a7e863833 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,21 @@ +--------------------------------------------------------------------------------------------------------- +v0.8.2.3 +--------------------------------------------------------------------------------------------------------- + +- Clients can now join servers that have an IPv6 address. +- Added "unban" and "unbanip" commands. +- Fixed a bunch of bugs that were causing "attempted to apply an invalid force/impulse to a physics body" +errors. +- Fixed a bunch of bugs that were causing "attempted to move a pulljoint extremely far" errors. +- Fixed DebugConsole selecting non-command lines if up/down is pressed when there are no commands in the +console. +- Fixed inventory syncing not working on the controlled character's inventory if the character is +unconscious or wearing handcuffs. +- Verify that the launched exe belongs to the currently selected content package when starting up the game. +- Fixed console messages that have been created before initializing the debug console not being present +in crash logs. Made it difficult to diagnose crashes that occur immediately when the game starts. +- Additional error logging to diagnose SharpDX errors on startup. + --------------------------------------------------------------------------------------------------------- v0.8.2.2 ---------------------------------------------------------------------------------------------------------