(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
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@@ -564,6 +564,9 @@ namespace Barotrauma
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MapEntityPrefab.Selected = null;
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saveFrame = null;
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loadFrame = null;
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MapEntity.DeselectAll();
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MapEntity.SelectionGroups.Clear();
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@@ -2040,6 +2043,10 @@ namespace Barotrauma
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dummyCharacter.SelectedConstruction = null;
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}
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}
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else if (MapEntity.SelectedList.Count == 1)
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{
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(MapEntity.SelectedList[0] as Item)?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
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}
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CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);
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}
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