(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.
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@@ -50,11 +50,6 @@ namespace Barotrauma
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get; private set;
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}
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public static Rectangle ObjectiveAnchor
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{
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get; private set;
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}
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public static Rectangle InventoryAreaLower
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{
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get; private set;
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@@ -161,10 +156,6 @@ namespace Barotrauma
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new Rectangle(Padding, CrewArea.Y, chatBoxWidth, chatBoxHeight) :
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new Rectangle(GameMain.GraphicsWidth - Padding - chatBoxWidth, CrewArea.Y, chatBoxWidth, chatBoxHeight);
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int objectiveAnchorWidth = (int)(250 * GUI.Scale);
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int objectiveAnchorOffsetY = (int)(100 * GUI.Scale);
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ObjectiveAnchor = new Rectangle(GameMain.GraphicsWidth - Padding - objectiveAnchorWidth, CrewArea.Y + crewAreaHeight + objectiveAnchorOffsetY, objectiveAnchorWidth, 0);
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int lowerAreaHeight = (int)Math.Min(GameMain.GraphicsHeight * 0.25f, 280);
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InventoryAreaLower = new Rectangle(Padding, GameMain.GraphicsHeight - lowerAreaHeight, GameMain.GraphicsWidth - Padding * 2, lowerAreaHeight);
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