(8f9250974) Fix spritesheet orientation offestting the joint widgets in the wrong direction, which made it a bit difficult to use.

This commit is contained in:
Joonas Rikkonen
2019-03-27 20:54:00 +02:00
parent ad1a726e91
commit 4cb3469c4f
40 changed files with 634 additions and 960 deletions
+4 -31
View File
@@ -69,9 +69,6 @@ namespace Barotrauma
public static ScalableFont Font => Style?.Font;
public static ScalableFont SmallFont => Style?.SmallFont;
public static ScalableFont LargeFont => Style?.LargeFont;
public static ScalableFont VideoTitleFont => Style?.VideoTitleFont;
public static ScalableFont ObjectiveTitleFont => Style?.ObjectiveTitleFont;
public static ScalableFont ObjectiveNameFont => Style?.ObjectiveNameFont;
public static UISprite UIGlow => Style.UIGlow;
@@ -533,19 +530,14 @@ namespace Barotrauma
if (list.Count == 0) { return; }
foreach (var item in list)
{
int index = 0;
if (updateList.Count > 0)
int i = updateList.Count - 1;
while (updateList[i].UpdateOrder > item.UpdateOrder)
{
index = updateList.Count - 1;
while (updateList[index].UpdateOrder > item.UpdateOrder)
{
index--;
if (index == 0) { break; }
}
i--;
}
if (!updateListSet.Contains(item))
{
updateList.Insert(index, item);
updateList.Insert(Math.Max(i, 0), item);
updateListSet.Add(item);
}
}
@@ -656,21 +648,6 @@ namespace Barotrauma
msg.Timer -= deltaTime;
msg.Pos += msg.Velocity * deltaTime;
}
foreach (GUIMessage msg in messages)
{
if (!msg.WorldSpace) continue;
msg.Timer -= deltaTime;
msg.Pos += msg.Velocity * deltaTime;
}
foreach (GUIMessage msg in messages)
{
if (!msg.WorldSpace) continue;
msg.Timer -= deltaTime;
msg.Pos += msg.Velocity * deltaTime;
}
}
messages.RemoveAll(m => m.Timer <= 0.0f);
}
@@ -744,10 +721,6 @@ namespace Barotrauma
Vector2 textSize = font.MeasureString(text);
DrawRectangle(sb, pos - Vector2.One * backgroundPadding, textSize + Vector2.One * 2.0f * backgroundPadding, (Color)backgroundColor, true);
}
else
{
sb.Draw(t, new Rectangle(rect.X + thickness, rect.Y, rect.Width - thickness * 2, thickness), null, clr, 0.0f, Vector2.Zero, SpriteEffects.None, depth);
sb.Draw(t, new Rectangle(rect.X + thickness, rect.Y + rect.Height - thickness, rect.Width - thickness * 2, thickness), null, clr, 0.0f, Vector2.Zero, SpriteEffects.None, depth);
font.DrawString(sb, text, pos, color);
}