(98d8107fe) Fixed server failing to set items' treatment suitabilities because afflictions were loaded after the items

This commit is contained in:
Joonas Rikkonen
2019-04-16 17:10:54 +03:00
parent 81b359ea58
commit 4c83e5a598
2 changed files with 1 additions and 26 deletions
@@ -83,6 +83,7 @@ namespace Barotrauma
LevelGenerationParams.LoadPresets();
ScriptedEventSet.LoadPrefabs();
AfflictionPrefab.LoadAll(GetFilesOfType(ContentType.Afflictions));
StructurePrefab.LoadAll(GetFilesOfType(ContentType.Structure));
ItemPrefab.LoadAll(GetFilesOfType(ContentType.Item));
JobPrefab.LoadAll(GetFilesOfType(ContentType.Jobs));
@@ -90,7 +91,6 @@ namespace Barotrauma
NPCConversation.LoadAll(GetFilesOfType(ContentType.NPCConversations));
ItemAssemblyPrefab.LoadAll();
LevelObjectPrefab.LoadAll();
AfflictionPrefab.LoadAll(GetFilesOfType(ContentType.Afflictions));
GameModePreset.Init();
LocationType.Init();