(ad2b7c007) Disable editing the vanilla subs in release builds (The subs can still be saved with another name -> can create copies). Change and and add some texts.
This commit is contained in:
@@ -1239,7 +1239,7 @@ namespace Barotrauma
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#if !DEBUG
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#if !DEBUG
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if (vanilla != null && contentPackage == vanilla)
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if (vanilla != null && contentPackage == vanilla)
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{
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{
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GUI.AddMessage($"Cannot edit the Vanilla content!", Color.Red, font: GUI.LargeFont);
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GUI.AddMessage(GetCharacterEditorTranslation("CannotEditVanillaCharacters"), Color.Red, font: GUI.LargeFont);
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return false;
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return false;
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}
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}
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#endif
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#endif
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@@ -1879,7 +1879,7 @@ namespace Barotrauma
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#if !DEBUG
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#if !DEBUG
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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{
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CantEditVanillaContent"), Color.Red, font: GUI.LargeFont);
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GUI.AddMessage(GetCharacterEditorTranslation("CannotEditVanillaCharacters"), Color.Red, font: GUI.LargeFont);
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return false;
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return false;
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}
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}
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#endif
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#endif
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@@ -1894,7 +1894,7 @@ namespace Barotrauma
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#if !DEBUG
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#if !DEBUG
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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{
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CantEditVanillaContent"), Color.Red, font: GUI.LargeFont);
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GUI.AddMessage(GetCharacterEditorTranslation("CannotEditVanillaCharacters"), Color.Red, font: GUI.LargeFont);
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return false;
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return false;
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}
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}
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#endif
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#endif
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@@ -1966,7 +1966,7 @@ namespace Barotrauma
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#if !DEBUG
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#if !DEBUG
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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{
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CantEditVanillaContent"), Color.Red, font: GUI.LargeFont);
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GUI.AddMessage(GetCharacterEditorTranslation("CannotEditVanillaCharacters"), Color.Red, font: GUI.LargeFont);
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box.Close();
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box.Close();
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return false;
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return false;
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}
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}
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@@ -2099,7 +2099,7 @@ namespace Barotrauma
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#if !DEBUG
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#if !DEBUG
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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if (VanillaCharacters != null && VanillaCharacters.Contains(currentCharacterConfig))
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{
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{
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GUI.AddMessage(GetCharacterEditorTranslation("CantEditVanillaContent"), Color.Red, font: GUI.LargeFont);
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GUI.AddMessage(GetCharacterEditorTranslation("CannotEditVanillaCharacters"), Color.Red, font: GUI.LargeFont);
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box.Close();
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box.Close();
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return false;
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return false;
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}
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}
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@@ -769,6 +769,20 @@ namespace Barotrauma
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savePath = Path.Combine(Submarine.SavePath, savePath);
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savePath = Path.Combine(Submarine.SavePath, savePath);
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}
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}
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#if !DEBUG
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var vanilla = GameMain.VanillaContent;
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if (vanilla != null)
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{
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var vanillaSubs = vanilla.GetFilesOfType(ContentType.Submarine);
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string pathToCompare = savePath.Replace(@"\", @"/").ToLowerInvariant();
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if (vanillaSubs.Any(sub => sub.Replace(@"\", @"/").ToLowerInvariant() == pathToCompare))
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{
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GUI.AddMessage(TextManager.Get("CannotEditVanillaSubs"), Color.Red, font: GUI.LargeFont);
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return false;
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}
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}
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#endif
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/*foreach (var contentPackage in GameMain.Config.SelectedContentPackages)
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/*foreach (var contentPackage in GameMain.Config.SelectedContentPackages)
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{
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{
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Submarine.MainSub.RequiredContentPackages.Add(contentPackage.Name);
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Submarine.MainSub.RequiredContentPackages.Add(contentPackage.Name);
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