From 4bb8531775ece73eff8804702c7ef86ddeebdb45 Mon Sep 17 00:00:00 2001 From: Regalis Date: Thu, 10 Nov 2016 17:21:30 +0200 Subject: [PATCH] Moving dummycharacter collider to cursor pos in the editor (-> dropped items are positioned correctly) --- Subsurface/Source/Screens/EditMapScreen.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Subsurface/Source/Screens/EditMapScreen.cs b/Subsurface/Source/Screens/EditMapScreen.cs index fb5bc8285..0d5bcd885 100644 --- a/Subsurface/Source/Screens/EditMapScreen.cs +++ b/Subsurface/Source/Screens/EditMapScreen.cs @@ -845,6 +845,7 @@ namespace Barotrauma { limb.body.SetTransform(mouseSimPos, 0.0f); } + dummyCharacter.AnimController.Collider.SetTransform(mouseSimPos, 0.0f); } dummyCharacter.ControlLocalPlayer((float)deltaTime, cam, false);