Human AI improvements, minor UI tweaking

This commit is contained in:
Regalis
2015-11-25 16:04:51 +02:00
parent c456fa3c90
commit 4b5126675c
42 changed files with 687 additions and 321 deletions
+1 -1
View File
@@ -75,7 +75,7 @@ namespace Barotrauma
{
base.DrawFront(spriteBatch);
if (GameMain.DebugDraw) aiController.DebugDraw(spriteBatch);
if (GameMain.DebugDraw && !isDead) aiController.DebugDraw(spriteBatch);
}
public override AttackResult AddDamage(IDamageable attacker, Vector2 position, Attack attack, float deltaTime, bool playSound = false)