Eaten characters disappear, tweaked the movements of the eater a bit

This commit is contained in:
Joonas Rikkonen
2017-06-21 16:55:56 +03:00
parent f0873bdae6
commit 4ac9aa09c6
5 changed files with 48 additions and 23 deletions
@@ -11,6 +11,7 @@
attackpriorityrooms="50.0"
attackpriorityweaker="50"
attackprioritystronger="-30"
eatpriority="55"
sight="0.5"
hearing="1.0"/>
@@ -21,7 +22,7 @@
<collider radius="50" height="320"/>
<!-- head -->
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0">
<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0" mouthpos="20,0">
<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
</limb>