Eaten characters disappear, tweaked the movements of the eater a bit

This commit is contained in:
Joonas Rikkonen
2017-06-21 16:55:56 +03:00
parent f0873bdae6
commit 4ac9aa09c6
5 changed files with 48 additions and 23 deletions
@@ -12,6 +12,7 @@
attackpriorityrooms="50.0"
attackpriorityweaker="50"
attackprioritystronger="-60"
eatpriority="55"
sight="0.5"
hearing="1.0"
fleehealththreshold="10"
@@ -28,7 +29,7 @@
<collider width="45" radius="22"/>
<!-- head -->
<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0">
<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0" mouthpos="17,35">
<sprite texture="Content/Characters/Crawler/crawler.png" sourcerect="0,0,51,121" depth="0.02" origin="0.45,0.63"/>
</limb>