Eaten characters disappear, tweaked the movements of the eater a bit
This commit is contained in:
@@ -12,6 +12,7 @@
|
||||
attackpriorityrooms="50.0"
|
||||
attackpriorityweaker="50"
|
||||
attackprioritystronger="-60"
|
||||
eatpriority="55"
|
||||
sight="0.5"
|
||||
hearing="1.0"
|
||||
fleehealththreshold="10"
|
||||
@@ -28,7 +29,7 @@
|
||||
<collider width="45" radius="22"/>
|
||||
|
||||
<!-- head -->
|
||||
<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0">
|
||||
<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0" mouthpos="17,35">
|
||||
<sprite texture="Content/Characters/Crawler/crawler.png" sourcerect="0,0,51,121" depth="0.02" origin="0.45,0.63"/>
|
||||
</limb>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user