Eaten characters disappear, tweaked the movements of the eater a bit
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@@ -12,6 +12,7 @@
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attackpriorityrooms="50.0"
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attackpriorityweaker="50"
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attackprioritystronger="-60"
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eatpriority="55"
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sight="0.5"
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hearing="1.0"
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fleehealththreshold="10"
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@@ -28,7 +29,7 @@
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<collider width="45" radius="22"/>
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<!-- head -->
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<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0">
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<limb id = "0" radius="22" height="45" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armorvalue="30.0" mouthpos="17,35">
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<sprite texture="Content/Characters/Crawler/crawler.png" sourcerect="0,0,51,121" depth="0.02" origin="0.45,0.63"/>
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</limb>
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Before Width: | Height: | Size: 88 KiB After Width: | Height: | Size: 88 KiB |
@@ -32,7 +32,7 @@
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<collider radius="60"/>
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<!-- head -->
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<limb id = "0" radius="30" height="86" mass = "6" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armor="10.0" mouthpos="30,88">
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<limb id = "0" radius="30" height="86" mass = "6" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armor="10.0" mouthpos="30,65">
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<sprite texture="Content/Characters/Mantis/mantis.png" sourcerect="0,0,101,168" depth="0.02" origin="0.4,0.53"/>
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</limb>
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@@ -48,7 +48,7 @@
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<!-- tail -->
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<limb id = "3" radius="20" mass = "6" type="Tail" flip="true" armorsector="0.0,180.0" armor="10.0">
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<sprite texture="Content/Characters/Mantis/mantis.png" sourcerect="130,158,46,93" depth="0.023" origin="0.37,0.3"/>
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<sprite texture="Content/Characters/Mantis/mantis.png" sourcerect="133,158,46,93" depth="0.023" origin="0.37,0.3"/>
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</limb>
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@@ -87,7 +87,7 @@
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<joint limb1="1" limb1anchor="6,-18" limb2="2" limb2anchor="-2,36" lowerlimit="-20" upperlimit="30" canbesevered="true"/>
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<joint limb1="2" limb1anchor="1,7" limb2="3" limb2anchor="6,15" lowerlimit="-20" upperlimit="40" canbesevered="true"/>
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<joint limb1="2" limb1anchor="1,7" limb2="3" limb2anchor="0,20" lowerlimit="-20" upperlimit="40" canbesevered="true"/>
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<joint limb1="0" limb1anchor="16,2" limb2="4" limb2anchor="-5,-20" lowerlimit="-90" upperlimit="0" canbesevered="true"/>
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@@ -11,6 +11,7 @@
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attackpriorityrooms="50.0"
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attackpriorityweaker="50"
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attackprioritystronger="-30"
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eatpriority="55"
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sight="0.5"
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hearing="1.0"/>
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@@ -21,7 +22,7 @@
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<collider radius="50" height="320"/>
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<!-- head -->
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<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0">
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<limb id = "0" radius="12" height="100" type="Head" steerforce="1.0" mouthpos="20,0">
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<sprite texture="Content/Characters/Tigerthresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
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<damagedsprite texture="Content/Characters/Tigerthresher/damagedtigerthresher.png" sourcerect="371,15,66,136" origin ="0.5,0.5"/>
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</limb>
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