Release 0.14.9.0
This commit is contained in:
@@ -732,10 +732,10 @@ namespace Barotrauma
|
||||
public void AssignNPCMenuInteraction(Character character, InteractionType interactionType)
|
||||
{
|
||||
character.CampaignInteractionType = interactionType;
|
||||
character.CharacterHealth.UseHealthWindow =
|
||||
interactionType == InteractionType.None ||
|
||||
interactionType == InteractionType.Examine ||
|
||||
interactionType == InteractionType.Talk;
|
||||
character.DisableHealthWindow =
|
||||
interactionType != InteractionType.None &&
|
||||
interactionType != InteractionType.Examine &&
|
||||
interactionType != InteractionType.Talk;
|
||||
|
||||
if (interactionType == InteractionType.None)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user