(6c8ca4a55) Tester's build, January 20th 2020

This commit is contained in:
Juan Pablo Arce
2020-01-20 11:35:15 -03:00
parent e6a08d715b
commit 4a58987eae
47 changed files with 852 additions and 248 deletions
@@ -353,6 +353,19 @@ namespace Barotrauma.Sounds
private uint[] unqueuedBuffers;
private float[] streamBufferAmplitudes;
public int StreamSeekPos
{
get { return streamSeekPos; }
set
{
if (!IsStream)
{
throw new InvalidOperationException("Cannot set StreamSeekPos on a non-streaming sound channel.");
}
streamSeekPos = Math.Max(value, 0);
}
}
private object mutex;
public bool IsPlaying
@@ -39,6 +39,9 @@ namespace Barotrauma
public readonly Vector2 IntensityRange;
public readonly bool ContinueFromPreviousTime;
public int PreviousTime;
public readonly XElement Element;
public BackgroundMusic(XElement element)
@@ -47,6 +50,7 @@ namespace Barotrauma
this.Type = element.GetAttributeString("type", "").ToLowerInvariant();
this.IntensityRange = element.GetAttributeVector2("intensityrange", new Vector2(0.0f, 100.0f));
this.DuckVolume = element.GetAttributeBool("duckvolume", false);
this.ContinueFromPreviousTime = element.GetAttributeBool("continuefromprevioustime", false);
this.Element = element;
}
}
@@ -681,6 +685,10 @@ namespace Barotrauma
DisposeMusicChannel(i);
currentMusic[i] = GameMain.SoundManager.LoadSound(targetMusic[i].File, true);
musicChannel[i] = currentMusic[i].Play(0.0f, "music");
if (targetMusic[i].ContinueFromPreviousTime)
{
musicChannel[i].StreamSeekPos = targetMusic[i].PreviousTime;
}
musicChannel[i].Looping = true;
}
}
@@ -705,6 +713,12 @@ namespace Barotrauma
private static void DisposeMusicChannel(int index)
{
var clip = musicClips.Find(m => m.File == musicChannel[index]?.Sound?.Filename);
if (clip != null)
{
if (clip.ContinueFromPreviousTime) { clip.PreviousTime = musicChannel[index].StreamSeekPos; }
}
musicChannel[index]?.Dispose(); musicChannel[index] = null;
currentMusic[index]?.Dispose(); currentMusic[index] = null;
}