(6c8ca4a55) Tester's build, January 20th 2020
This commit is contained in:
@@ -312,23 +312,9 @@ namespace Barotrauma
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
var minButtonSize = new Point(120, 20);
|
||||
var maxButtonSize = new Point(480, 80);
|
||||
|
||||
/*new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
|
||||
{
|
||||
UserData = Tab.Tutorials,
|
||||
OnClicked = SelectTab,
|
||||
Enabled = false
|
||||
};*/
|
||||
|
||||
/* var buttons = GUI.CreateButtons(9, new Vector2(1, 0.04f), buttonsParent.RectTransform, anchor: Anchor.BottomLeft,
|
||||
minSize: minButtonSize, maxSize: maxButtonSize, relativeSpacing: 0.005f, extraSpacing: i => i % 2 == 0 ? 20 : 0);
|
||||
buttons.ForEach(b => b.Color *= 0.8f);
|
||||
SetupButtons(buttons);
|
||||
buttons.ForEach(b => b.TextBlock.SetTextPos());*/
|
||||
|
||||
var relativeSize = new Vector2(0.6f, 0.65f);
|
||||
var minSize = new Point(600, 400);
|
||||
var maxSize = new Point(2000, 1500);
|
||||
@@ -491,7 +477,7 @@ namespace Barotrauma
|
||||
if (GameMain.Config.ShowTutorialSkipWarning)
|
||||
{
|
||||
selectedTab = 0;
|
||||
ShowTutorialSkipWarning(selectedTab);
|
||||
ShowTutorialSkipWarning(Tab.NewGame);
|
||||
return true;
|
||||
}
|
||||
if (!GameMain.Config.CampaignDisclaimerShown)
|
||||
@@ -516,7 +502,7 @@ namespace Barotrauma
|
||||
if (GameMain.Config.ShowTutorialSkipWarning)
|
||||
{
|
||||
selectedTab = 0;
|
||||
ShowTutorialSkipWarning(tab);
|
||||
ShowTutorialSkipWarning(Tab.JoinServer);
|
||||
return true;
|
||||
}
|
||||
if (!GameMain.Config.CampaignDisclaimerShown)
|
||||
@@ -955,8 +941,9 @@ namespace Barotrauma
|
||||
|
||||
GUI.Draw(Cam, spriteBatch);
|
||||
|
||||
#if !UNSTABLE
|
||||
GUI.Font.DrawString(spriteBatch, "Barotrauma v" + GameMain.Version + " (" + AssemblyInfo.GetBuildString() + ", branch " + AssemblyInfo.GetGitBranch() + ", revision " + AssemblyInfo.GetGitRevision() + ")", new Vector2(10, GameMain.GraphicsHeight - 20), Color.White * 0.7f);
|
||||
|
||||
#endif
|
||||
if (selectedTab != Tab.Credits)
|
||||
{
|
||||
Vector2 textPos = new Vector2(GameMain.GraphicsWidth - 10, GameMain.GraphicsHeight - 10);
|
||||
|
||||
Reference in New Issue
Block a user