(ded4a3e0a) v0.9.0.7
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// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using Eto;
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using Eto.Wpf.Forms;
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using Eto.Wpf.Forms.Menu;
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using Eto.Wpf.Forms.ToolBar;
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namespace MonoGame.Tools.Pipeline
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{
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public static class Styles
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{
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public static void Load()
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{
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Style.Add<MenuBarHandler>("MenuBar", h =>
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{
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h.Control.Background = System.Windows.SystemColors.ControlLightLightBrush;
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});
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Style.Add<ToolBarHandler>("ToolBar", h =>
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{
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h.Control.Background = System.Windows.SystemColors.ControlLightLightBrush;
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h.Control.Loaded += delegate
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{
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var overflowGrid = h.Control.Template.FindName("OverflowGrid", h.Control) as System.Windows.FrameworkElement;
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if (overflowGrid != null)
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overflowGrid.Visibility = System.Windows.Visibility.Collapsed;
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foreach(var item in h.Control.Items)
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{
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var i = item as System.Windows.Controls.Button;
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if (i != null)
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{
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i.Opacity = i.IsEnabled ? 1.0 : 0.2;
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i.IsEnabledChanged += (sender, e) => i.Opacity = i.IsEnabled ? 1.0 : 0.2;
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}
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}
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};
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});
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}
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}
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}
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