(ded4a3e0a) v0.9.0.7
This commit is contained in:
@@ -0,0 +1,59 @@
|
||||
// MonoGame - Copyright (C) The MonoGame Team
|
||||
// This file is subject to the terms and conditions defined in
|
||||
// file 'LICENSE.txt', which is part of this source code package.
|
||||
|
||||
namespace MonoGame.Tools.Pipeline
|
||||
{
|
||||
public class MenuInfo
|
||||
{
|
||||
public bool New { get; set; }
|
||||
|
||||
public bool Open { get; set; }
|
||||
|
||||
public bool Close { get; set; }
|
||||
|
||||
public bool Import { get; set; }
|
||||
|
||||
public bool Save { get; set; }
|
||||
|
||||
public bool SaveAs { get; set; }
|
||||
|
||||
public bool Exit { get; set; }
|
||||
|
||||
public bool Undo { get; set; }
|
||||
|
||||
public bool Redo { get; set; }
|
||||
|
||||
public bool Add { get; set; }
|
||||
|
||||
public bool Exclude { get; set; }
|
||||
|
||||
public bool Rename { get; set; }
|
||||
|
||||
public bool Delete { get; set; }
|
||||
|
||||
public bool BuildMenu { get; set; }
|
||||
|
||||
public bool Build { get; set; }
|
||||
|
||||
public bool Rebuild { get; set; }
|
||||
|
||||
public bool Clean { get; set; }
|
||||
|
||||
public bool Cancel { get; set; }
|
||||
|
||||
public bool Debug { get; set; }
|
||||
|
||||
public bool OpenItem { get; set; }
|
||||
|
||||
public bool OpenItemWith { get; set; }
|
||||
|
||||
public bool OpenItemLocation { get; set; }
|
||||
|
||||
public bool OpenOutputItemLocation { get; set; }
|
||||
|
||||
public bool CopyAssetPath { get; set; }
|
||||
|
||||
public bool RebuildItem { get; set; }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user