(ded4a3e0a) v0.9.0.7
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MonoGame.Tools.Pipeline
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{
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public static class Extensions
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{
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public static bool NullOrEmpty(this IList list)
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{
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if (list == null || list.Count == 0)
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return true;
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return false;
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}
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}
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}
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