(ded4a3e0a) v0.9.0.7
This commit is contained in:
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<?xml version="1.0" encoding="utf-8"?>
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<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
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<metadata>
|
||||
<id>MonoGame.Framework.Android</id>
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||||
<version>0.0.0.0</version>
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||||
<title>MonoGame.Framework.Android</title>
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||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
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||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
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||||
|
||||
This package provides you with MonoGame Framework that works on Android.</description>
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||||
<summary>This package provides you with MonoGame Framework that works on Android.</summary>
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||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
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||||
<language>en-US</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\Android\MonoGame.Framework.Android.targets" target="build\MonoGame.Framework.Android.targets" />
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||||
<!-- C# Assemblies -->
|
||||
<file src="Android\AnyCPU\Release\MonoGame.Framework.dll" target="lib\MonoAndroid\MonoGame.Framework.dll" />
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<file src="Android\AnyCPU\Release\MonoGame.Framework.xml" target="lib\MonoAndroid\MonoGame.Framework.xml" />
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</files>
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</package>
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<?xml version="1.0" encoding="utf-8"?>
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||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.Content.Pipeline.Portable</id>
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<version>$version$</version>
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||||
<title>MonoGame.Framework.Content.Pipeline.Portable</title>
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||||
<authors>MonoGame Team</authors>
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||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.</description>
|
||||
<summary>This package provides bait-and-switch PCL build of MonoGame Framework Content Pipeline.</summary>
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<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
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<language>en-US</language>
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||||
<references>
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<reference file="MonoGame.Framework.Content.Pipeline.dll" />
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</references>
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||||
<dependencies>
|
||||
<dependency id="MonoGame.Framework.Portable" version="$version$" />
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</dependencies>
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</metadata>
|
||||
<files>
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||||
<file src="..\..\MonoGame.Framework.Content.Pipeline\bin\Portable\AnyCPU\MonoGame.Framework.Content.Pipeline.dll" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.Content.Pipeline.dll" />
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<file src="..\..\MonoGame.Framework.Content.Pipeline\bin\Windows\AnyCPU\Release\MonoGame.Framework.Content.Pipeline.xml" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.Content.Pipeline.xml" />
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</files>
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</package>
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@@ -0,0 +1,68 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<package
|
||||
xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
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||||
<metadata>
|
||||
<id>MonoGame.Framework.DX</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.DX</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that works on all DirectX based platforms, including Windows 10 (Universal Windows Platform), UWP on Xbox One, Windows 8.1, Windows Phone 8.1, Windows DirectX.
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This package also includes the Portable version of MonoGame for use in Bait and Switch projects</description>
|
||||
<summary>Windows DirectX based MonoGame Framework that works on Windows 10 (Universal Windows Platform), UWP on Xbox One, Windows 8.1, Windows Phone 8.1, Windows DirectX. includes the Portable Library for MonoGame</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
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||||
<dependencies>
|
||||
<group targetFramework="UAP10.0">
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||||
<dependency id="SharpDX" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct2D1" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D11" version="4.0.1" />
|
||||
<dependency id="SharpDX.DXGI" version="4.0.1" />
|
||||
<dependency id="SharpDX.XAudio2" version="4.0.1" />
|
||||
<dependency id="SharpDX.MediaFoundation" version="4.0.1" />
|
||||
<dependency id="SharpDX.XInput" version="4.0.1" />
|
||||
</group>
|
||||
<group targetFramework=".NETCore4.5.1">
|
||||
<dependency id="SharpDX" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct2D1" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D11" version="4.0.1" />
|
||||
<dependency id="SharpDX.DXGI" version="4.0.1" />
|
||||
<dependency id="SharpDX.XAudio2" version="4.0.1" />
|
||||
<dependency id="SharpDX.MediaFoundation" version="4.0.1" />
|
||||
<dependency id="SharpDX.XInput" version="4.0.1" />
|
||||
</group>
|
||||
<group targetFramework=".NETFramework4.5">
|
||||
<dependency id="SharpDX" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct2D1" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D11" version="4.0.1" />
|
||||
<dependency id="SharpDX.DXGI" version="4.0.1" />
|
||||
<dependency id="SharpDX.XAudio2" version="4.0.1" />
|
||||
<dependency id="SharpDX.MediaFoundation" version="4.0.1" />
|
||||
<dependency id="SharpDX.XInput" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D9" version="4.0.1" />
|
||||
</group>
|
||||
</dependencies>
|
||||
</metadata>
|
||||
<files>
|
||||
<!-- Windows UWP -->
|
||||
<file src="..\..\NuGetPackages\build\WindowsUniversal\MonoGame.Framework.WindowsUniversal.targets" target="build\uap10.0\MonoGame.Framework.WindowsUniversal.targets" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\Themes\generic.xbf" target="lib\uap10.0\MonoGame.Framework\Themes\generic.xbf" />
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||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.dll" target="lib\uap10.0\MonoGame.Framework.dll" />
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<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.pri" target="lib\uap10.0\MonoGame.Framework.pri" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.xml" target="lib\uap10.0\MonoGame.Framework.xml" />
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||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.xr.xml" target="lib\uap10.0\MonoGame.Framework/MonoGame.Framework.xr.xml" />
|
||||
<!-- Windows Desktop -->
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||||
<file src="..\..\NuGetPackages\build\WindowsDX\MonoGame.Framework.WindowsDX.targets" target="build\net45\MonoGame.Framework.WindowsDX.targets" />
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
|
||||
<!-- Portable Assemblies -->
|
||||
<file src="Portable\AnyCPU\MonoGame.Framework.dll" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.dll" />
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.xml" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.xml" />
|
||||
</files>
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||||
</package>
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@@ -0,0 +1,40 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.DesktopGL</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.DesktopGL</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that uses OpenGL for rendering and works on Windows, Linux and MacOS.</description>
|
||||
<summary>This package provides you with MonoGame Framework that uses OpenGL for rendering and works on Windows, Linux and MacOS.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\DesktopGL\MonoGame.Framework.DesktopGL.targets" target="build\MonoGame.Framework.DesktopGL.targets" />
|
||||
|
||||
<!-- C# Assemblies -->
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
|
||||
|
||||
<!-- Native Libs -->
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.dll.config" target="build\native\MonoGame.Framework.dll.config" />
|
||||
<file src="WindowsGL\AnyCPU\Release\libopenal.1.dylib" target="build\native\libopenal.1.dylib" />
|
||||
<file src="WindowsGL\AnyCPU\Release\libSDL2-2.0.0.dylib" target="build\native\libSDL2-2.0.0.dylib" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\libopenal.so.1" target="build\native\x64\libopenal.so.1" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\libSDL2-2.0.so.0" target="build\native\x64\libSDL2-2.0.so.0" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\SDL2.dll" target="build\native\x64\SDL2.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\soft_oal.dll" target="build\native\x64\soft_oal.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\libopenal.so.1" target="build\native\x86\libopenal.so.1" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\libSDL2-2.0.so.0" target="build\native\x86\libSDL2-2.0.so.0" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\SDL2.dll" target="build\native\x86\SDL2.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\soft_oal.dll" target="build\native\x86\soft_oal.dll" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,37 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.MacOS</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.MacOS</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.</description>
|
||||
<summary>This package provides you with MonoGame Framework that uses OpenGL for rendering and works on MacOS using Xamarin technologies.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\MacOS\MonoGame.Framework.MacOS.targets" target="build\MonoGame.Framework.MacOS.targets" />
|
||||
|
||||
<!-- C# Assemblies -->
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net40\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net40\MonoGame.Framework.xml" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\MonoMac\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\MonoMac\MonoGame.Framework.xml" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\XamarinMac\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\XamarinMac\MonoGame.Framework.xml" />
|
||||
<!-- Native Libs -->
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.dll.config" target="build\native\MonoGame.Framework.dll.config" />
|
||||
<file src="MacOS\AnyCPU\Release\libopenal.1.dylib" target="build\native\libopenal.1.dylib" />
|
||||
<file src="MacOS\AnyCPU\Release\libSDL2-2.0.0.dylib" target="build\native\libSDL2-2.0.0.dylib" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,53 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package
|
||||
xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.OpenGL</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.OpenGL</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt#L2</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that works on all OpenGL based platforms, including Android / iOS / MacOS / Linux / Windows GL.</description>
|
||||
<summary>OpenGL based MonoGame Framework that works on Android / iOS / MacOS / Linux / Windows GL.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<!-- Android -->
|
||||
<file src="..\..\NuGetPackages\build\Android\MonoGame.Framework.Android.targets" target="build\MonoAndroid\MonoGame.Framework.Android.targets" />
|
||||
<file src="Android\AnyCPU\Release\MonoGame.Framework.dll" target="lib\MonoAndroid\MonoGame.Framework.dll" />
|
||||
<file src="Android\AnyCPU\Release\MonoGame.Framework.xml" target="lib\MonoAndroid\MonoGame.Framework.xml" />
|
||||
<!-- iOS -->
|
||||
<file src="..\..\NuGetPackages\build\iOS\MonoGame.Framework.iOS.targets" target="build\XamariniOS\MonoGame.Framework.iOS.targets" />
|
||||
<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.dll" target="lib\XamariniOS\MonoGame.Framework.dll" />
|
||||
<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.xml" target="lib\XamariniOS\MonoGame.Framework.xml" />
|
||||
<!-- MacOS -->
|
||||
<file src="..\..\NuGetPackages\build\MacOS\MonoGame.Framework.MacOS.targets" target="MonoMac\MonoMac\MonoGame.Framework.MacOS.targets" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\MonoMac\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\MonoMac\MonoGame.Framework.xml" />
|
||||
<file src="..\..\NuGetPackages\build\MacOS\MonoGame.Framework.MacOS.targets" target="build\XamarinMac\MonoGame.Framework.MacOS.targets" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.dll" target="lib\XamarinMac\MonoGame.Framework.dll" />
|
||||
<file src="MacOS\AnyCPU\Release\MonoGame.Framework.xml" target="lib\XamarinMac\MonoGame.Framework.xml" />
|
||||
<!-- Cross-Platform GL -->
|
||||
<file src="..\..\NuGetPackages\build\DesktopGL\MonoGame.Framework.DesktopGL.targets" target="build\net45\MonoGame.Framework.DesktopGL.targets" />
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
|
||||
<file src="WindowsGL\AnyCPU\Release\MonoGame.Framework.dll.config" target="build\native\MonoGame.Framework.dll.config" />
|
||||
<file src="WindowsGL\AnyCPU\Release\libopenal.1.dylib" target="build\native\libopenal.1.dylib" />
|
||||
<file src="WindowsGL\AnyCPU\Release\libSDL2-2.0.0.dylib" target="build\native\libSDL2-2.0.0.dylib" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\libopenal.so.1" target="build\native\x64\libopenal.so.1" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\libSDL2-2.0.so.0" target="build\native\x64\libSDL2-2.0.so.0" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\SDL2.dll" target="build\native\x64\SDL2.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x64\soft_oal.dll" target="build\native\x64\soft_oal.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\libopenal.so.1" target="build\native\x86\libopenal.so.1" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\libSDL2-2.0.so.0" target="build\native\x86\libSDL2-2.0.so.0" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\SDL2.dll" target="build\native\x86\SDL2.dll" />
|
||||
<file src="WindowsGL\AnyCPU\Release\x86\soft_oal.dll" target="build\native\x86\soft_oal.dll" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.Portable</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.Portable</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides the bait-and-switch PCL build of MonoGame Framework.</description>
|
||||
<summary>This package provides the bait-and-switch PCL build of MonoGame Framework.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
<references>
|
||||
<reference file="MonoGame.Framework.dll" />
|
||||
</references>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="Portable\AnyCPU\MonoGame.Framework.dll" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.dll" />
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.xml" target="lib\portable-net45+win8+wpa81\MonoGame.Framework.xml" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.WindowsDX</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.WindowsDX</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.</description>
|
||||
<summary>This package provides you with MonoGame Framework that uses DirectX for rendering and works on Windows.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
<dependencies>
|
||||
<group targetFramework=".NETFramework4.5">
|
||||
<dependency id="SharpDX" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct2D1" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D11" version="4.0.1" />
|
||||
<dependency id="SharpDX.DXGI" version="4.0.1" />
|
||||
<dependency id="SharpDX.XAudio2" version="4.0.1" />
|
||||
<dependency id="SharpDX.MediaFoundation" version="4.0.1" />
|
||||
<dependency id="SharpDX.XInput" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D9" version="4.0.1" />
|
||||
</group>
|
||||
</dependencies>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\WindowsDX\MonoGame.Framework.WindowsDX.targets" target="build\MonoGame.Framework.WindowsDX.targets" />
|
||||
|
||||
<!-- C# Assemblies -->
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.dll" target="lib\net45\MonoGame.Framework.dll" />
|
||||
<file src="Windows\AnyCPU\Release\MonoGame.Framework.xml" target="lib\net45\MonoGame.Framework.xml" />
|
||||
</files>
|
||||
</package>
|
||||
+39
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2012/06/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.WindowsUniversal</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.WindowsUniversal</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that works on Windows 10, Windows Phone 10 and Xbox One using UWP(Universal Windows Platform).</description>
|
||||
<summary>This package provides you with MonoGame Framework that works on Windows 10, Windows Phone 10 and Xbox One using UWP(Universal Windows Platform).</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
<dependencies>
|
||||
<group targetFramework=".NETCore0.0">
|
||||
<dependency id="SharpDX" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct2D1" version="4.0.1" />
|
||||
<dependency id="SharpDX.Direct3D11" version="4.0.1" />
|
||||
<dependency id="SharpDX.DXGI" version="4.0.1" />
|
||||
<dependency id="SharpDX.XAudio2" version="4.0.1" />
|
||||
<dependency id="SharpDX.MediaFoundation" version="4.0.1" />
|
||||
<dependency id="SharpDX.XInput" version="4.0.1" />
|
||||
</group>
|
||||
</dependencies>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\WindowsUniversal\MonoGame.Framework.WindowsUniversal.targets" target="build\MonoGame.Framework.WindowsUniversal.targets" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\Themes\generic.xbf" target="lib\netcore\MonoGame.Framework\Themes/generic.xbf" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.dll" target="lib\netcore\MonoGame.Framework.dll" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.pri" target="lib\netcore\MonoGame.Framework.pri" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.xml" target="lib\netcore\MonoGame.Framework.xml" />
|
||||
<file src="WindowsUniversal\AnyCPU\Release\MonoGame.Framework.xr.xml" target="lib\netcore\MonoGame.Framework/MonoGame.Framework.xr.xml" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,27 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/10/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Framework.iOS</id>
|
||||
<version>0.0.0.0</version>
|
||||
<title>MonoGame.Framework.iOS</title>
|
||||
<authors>MonoGame Team</authors>
|
||||
<owners>MonoGame Team</owners>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt#L2</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
|
||||
|
||||
This package provides you with MonoGame Framework that works on iOS.</description>
|
||||
<summary>This package provides you with MonoGame Framework that works on iOS.</summary>
|
||||
<copyright>Copyright © 2009-2017 The MonoGame Team</copyright>
|
||||
<language>en-US</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\..\NuGetPackages\build\iOS\MonoGame.Framework.iOS.targets" target="build\MonoGame.Framework.iOS.targets" />
|
||||
|
||||
<!-- C# Assemblies -->
|
||||
<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.dll" target="lib\XamariniOS\MonoGame.Framework.dll" />
|
||||
<file src="iOS\iPhoneSimulator\Release\MonoGame.Framework.xml" target="lib\XamariniOS\MonoGame.Framework.xml" />
|
||||
</files>
|
||||
</package>
|
||||
@@ -0,0 +1,21 @@
|
||||
<?xml version="1.0"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>MonoGame.Templates</id>
|
||||
<title>MonoGame Template Pack</title>
|
||||
<version>0.0.0.0</version>
|
||||
<authors>MonoGameTeam</authors>
|
||||
<description>Templates for building MonoGame based games.</description>
|
||||
<licenseUrl>https://github.com/mono/MonoGame/blob/develop/LICENSE.txt</licenseUrl>
|
||||
<projectUrl>http://monogame.net/</projectUrl>
|
||||
<iconUrl>https://pbs.twimg.com/profile_images/487954549441691649/O3KsHAsb_400x400.png</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<copyright>Copyright 2013-2017</copyright>
|
||||
<packageTypes>
|
||||
<packageType name="Template" />
|
||||
</packageTypes>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="..\ProjectTemplates\DotNetTemplate\content\**" target="content" exclude="**\.DS_Store" />
|
||||
</files>
|
||||
</package>
|
||||
Reference in New Issue
Block a user