(ded4a3e0a) v0.9.0.7
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// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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namespace Microsoft.Xna.Framework.Content.Pipeline
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{
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/// <summary>
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/// Accesses a statically typed ContentImporter instance from generic code using dynamic typing.
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/// </summary>
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public interface IContentImporter
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{
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/// <summary>
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/// Imports an asset from the specified file.
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/// </summary>
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/// <param name="filename">Name of the game asset file.</param>
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/// <param name="context">A ContentImporterContext class containing information for importing a game asset, such as a logger interface.</param>
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/// <returns>Resulting game asset.</returns>
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Object Import(string filename, ContentImporterContext context);
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}
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}
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