(ded4a3e0a) v0.9.0.7
This commit is contained in:
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// MonoGame - Copyright (C) The MonoGame Team
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// This file is subject to the terms and conditions defined in
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// file 'LICENSE.txt', which is part of this source code package.
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using System;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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namespace Microsoft.Xna.Framework.Content.Pipeline.Audio
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{
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internal class DefaultAudioProfile : AudioProfile
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{
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public override bool Supports(TargetPlatform platform)
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{
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return platform == TargetPlatform.Android ||
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platform == TargetPlatform.DesktopGL ||
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platform == TargetPlatform.MacOSX ||
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platform == TargetPlatform.NativeClient ||
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platform == TargetPlatform.RaspberryPi ||
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platform == TargetPlatform.Windows ||
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platform == TargetPlatform.WindowsPhone8 ||
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platform == TargetPlatform.WindowsStoreApp ||
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platform == TargetPlatform.iOS;
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}
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public override ConversionQuality ConvertAudio(TargetPlatform platform, ConversionQuality quality, AudioContent content)
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{
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// Default to PCM data, or ADPCM if the source is ADPCM.
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var targetFormat = ConversionFormat.Pcm;
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if (quality != ConversionQuality.Best || content.Format.Format == 2 || content.Format.Format == 17)
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{
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if (platform == TargetPlatform.iOS || platform == TargetPlatform.MacOSX || platform == TargetPlatform.DesktopGL)
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targetFormat = ConversionFormat.ImaAdpcm;
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else
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targetFormat = ConversionFormat.Adpcm;
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}
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return ConvertToFormat(content, targetFormat, quality, null);
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}
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public override ConversionQuality ConvertStreamingAudio(TargetPlatform platform, ConversionQuality quality, AudioContent content, ref string outputFileName)
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{
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// Most platforms will use AAC ("mp4") by default
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var targetFormat = ConversionFormat.Aac;
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if ( platform == TargetPlatform.Windows ||
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platform == TargetPlatform.WindowsPhone8 ||
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platform == TargetPlatform.WindowsStoreApp)
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targetFormat = ConversionFormat.WindowsMedia;
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else if (platform == TargetPlatform.DesktopGL)
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targetFormat = ConversionFormat.Vorbis;
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// Get the song output path with the target format extension.
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outputFileName = Path.ChangeExtension(outputFileName, AudioHelper.GetExtension(targetFormat));
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// Make sure the output folder for the file exists.
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Directory.CreateDirectory(Path.GetDirectoryName(outputFileName));
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return ConvertToFormat(content, targetFormat, quality, outputFileName);
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}
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public static void ProbeFormat(string sourceFile, out AudioFileType audioFileType, out AudioFormat audioFormat, out TimeSpan duration, out int loopStart, out int loopLength)
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{
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string ffprobeStdout, ffprobeStderr;
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var ffprobeExitCode = ExternalTool.Run(
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"ffprobe",
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string.Format("-i \"{0}\" -show_format -show_entries streams -v quiet -of flat", sourceFile),
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out ffprobeStdout,
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out ffprobeStderr);
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if (ffprobeExitCode != 0)
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throw new InvalidOperationException("ffprobe exited with non-zero exit code.");
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// Set default values if information is not available.
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int averageBytesPerSecond = 0;
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int bitsPerSample = 0;
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int blockAlign = 0;
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int channelCount = 0;
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int sampleRate = 0;
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int format = 0;
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string sampleFormat = null;
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double durationInSeconds = 0;
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var formatName = string.Empty;
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try
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{
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var numberFormat = CultureInfo.InvariantCulture.NumberFormat;
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foreach (var line in ffprobeStdout.Split(new[] {'\r', '\n', '\0'}, StringSplitOptions.RemoveEmptyEntries))
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{
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var kv = line.Split(new[] {'='}, 2);
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switch (kv[0])
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{
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case "streams.stream.0.sample_rate":
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sampleRate = int.Parse(kv[1].Trim('"'), numberFormat);
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break;
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case "streams.stream.0.bits_per_sample":
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bitsPerSample = int.Parse(kv[1].Trim('"'), numberFormat);
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break;
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case "streams.stream.0.start_time":
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{
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double seconds;
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if (double.TryParse(kv[1].Trim('"'), NumberStyles.Any, numberFormat, out seconds))
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durationInSeconds += seconds;
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break;
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}
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case "streams.stream.0.duration":
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durationInSeconds += double.Parse(kv[1].Trim('"'), numberFormat);
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break;
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case "streams.stream.0.channels":
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channelCount = int.Parse(kv[1].Trim('"'), numberFormat);
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break;
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case "streams.stream.0.sample_fmt":
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sampleFormat = kv[1].Trim('"').ToLowerInvariant();
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break;
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case "streams.stream.0.bit_rate":
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averageBytesPerSecond = (int.Parse(kv[1].Trim('"'), numberFormat)/8);
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break;
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case "format.format_name":
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formatName = kv[1].Trim('"').ToLowerInvariant();
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break;
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case "streams.stream.0.codec_tag":
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{
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var hex = kv[1].Substring(3, kv[1].Length - 4);
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format = int.Parse(hex, NumberStyles.HexNumber);
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break;
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}
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}
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}
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}
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catch (Exception ex)
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{
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throw new InvalidOperationException("Failed to parse ffprobe output.", ex);
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}
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// XNA seems to use the sample format for the bits per sample
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// in the case of non-PCM formats like MP3 and WMA.
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if (bitsPerSample == 0 && sampleFormat != null)
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{
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switch (sampleFormat)
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{
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case "u8":
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case "u8p":
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bitsPerSample = 8;
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break;
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case "s16":
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case "s16p":
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bitsPerSample = 16;
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break;
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case "s32":
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case "s32p":
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case "flt":
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case "fltp":
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bitsPerSample = 32;
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break;
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case "dbl":
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case "dblp":
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bitsPerSample = 64;
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break;
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}
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}
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// Figure out the file type.
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var durationMs = (int)Math.Floor(durationInSeconds * 1000.0);
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if (formatName == "wav")
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{
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audioFileType = AudioFileType.Wav;
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}
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else if (formatName == "mp3")
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{
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audioFileType = AudioFileType.Mp3;
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format = 1;
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durationMs = (int)Math.Ceiling(durationInSeconds * 1000.0);
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bitsPerSample = Math.Min(bitsPerSample, 16);
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}
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else if (formatName == "wma" || formatName == "asf")
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{
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audioFileType = AudioFileType.Wma;
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format = 1;
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durationMs = (int)Math.Ceiling(durationInSeconds * 1000.0);
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bitsPerSample = Math.Min(bitsPerSample, 16);
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}
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else if (formatName == "ogg")
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{
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audioFileType = AudioFileType.Ogg;
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format = 1;
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durationMs = (int)Math.Ceiling(durationInSeconds * 1000.0);
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bitsPerSample = Math.Min(bitsPerSample, 16);
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}
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else
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audioFileType = (AudioFileType) (-1);
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// XNA seems to calculate the block alignment directly from
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// the bits per sample and channel count regardless of the
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// format of the audio data.
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// ffprobe doesn't report blockAlign for ADPCM and we cannot calculate it like this
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if (bitsPerSample > 0 && (format != 2 && format != 17))
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blockAlign = (bitsPerSample * channelCount) / 8;
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// XNA seems to only be accurate to the millisecond.
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duration = TimeSpan.FromMilliseconds(durationMs);
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// Looks like XNA calculates the average bps from
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// the sample rate and block alignment.
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if (blockAlign > 0)
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averageBytesPerSecond = sampleRate * blockAlign;
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audioFormat = new AudioFormat(
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averageBytesPerSecond,
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bitsPerSample,
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blockAlign,
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channelCount,
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format,
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sampleRate);
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// Loop start and length in number of samples. For some
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// reason XNA doesn't report loop length for non-WAV sources.
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loopStart = 0;
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if (audioFileType != AudioFileType.Wav)
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loopLength = 0;
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else
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loopLength = (int)Math.Floor(sampleRate * durationInSeconds);
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}
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internal static byte[] StripRiffWaveHeader(byte[] data, out AudioFormat audioFormat)
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{
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audioFormat = null;
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using (var reader = new BinaryReader(new MemoryStream(data)))
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{
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var signature = new string(reader.ReadChars(4));
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if (signature != "RIFF")
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return data;
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reader.ReadInt32(); // riff_chunck_size
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var wformat = new string(reader.ReadChars(4));
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if (wformat != "WAVE")
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return data;
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// Look for the data chunk.
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while (true)
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{
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var chunkSignature = new string(reader.ReadChars(4));
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if (chunkSignature.ToLowerInvariant() == "data")
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break;
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if (chunkSignature.ToLowerInvariant() == "fmt ")
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{
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int fmtLength = reader.ReadInt32();
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short formatTag = reader.ReadInt16();
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short channels = reader.ReadInt16();
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int sampleRate = reader.ReadInt32();
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int avgBytesPerSec = reader.ReadInt32();
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short blockAlign = reader.ReadInt16();
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short bitsPerSample = reader.ReadInt16();
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audioFormat = new AudioFormat(avgBytesPerSec, bitsPerSample, blockAlign, channels, formatTag, sampleRate);
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fmtLength -= 2 + 2 + 4 + 4 + 2 + 2;
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if (fmtLength < 0)
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throw new InvalidOperationException("riff wave header has unexpected format");
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reader.BaseStream.Seek(fmtLength, SeekOrigin.Current);
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}
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else
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{
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reader.BaseStream.Seek(reader.ReadInt32(), SeekOrigin.Current);
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}
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}
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var dataSize = reader.ReadInt32();
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data = reader.ReadBytes(dataSize);
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}
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return data;
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}
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public static void WritePcmFile(AudioContent content, string saveToFile, int bitRate = 192000, int? sampeRate = null)
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{
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string ffmpegStdout, ffmpegStderr;
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var ffmpegExitCode = ExternalTool.Run(
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"ffmpeg",
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string.Format(
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"-y -i \"{0}\" -vn -c:a pcm_s16le -b:a {2} {3} -f:a wav -strict experimental \"{1}\"",
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content.FileName,
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saveToFile,
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bitRate,
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sampeRate != null ? "-ar " + sampeRate.Value : ""
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),
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out ffmpegStdout,
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out ffmpegStderr);
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if (ffmpegExitCode != 0)
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throw new InvalidOperationException("ffmpeg exited with non-zero exit code: \n" + ffmpegStdout + "\n" + ffmpegStderr);
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}
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public static ConversionQuality ConvertToFormat(AudioContent content, ConversionFormat formatType, ConversionQuality quality, string saveToFile)
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{
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var temporaryOutput = Path.GetTempFileName();
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try
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{
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string ffmpegCodecName, ffmpegMuxerName;
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//int format;
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switch (formatType)
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{
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case ConversionFormat.Adpcm:
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// ADPCM Microsoft
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ffmpegCodecName = "adpcm_ms";
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ffmpegMuxerName = "wav";
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//format = 0x0002; /* WAVE_FORMAT_ADPCM */
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break;
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case ConversionFormat.Pcm:
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// XNA seems to preserve the bit size of the input
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// format when converting to PCM.
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if (content.Format.BitsPerSample == 8)
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ffmpegCodecName = "pcm_u8";
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else if (content.Format.BitsPerSample == 32 && content.Format.Format == 3)
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ffmpegCodecName = "pcm_f32le";
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else
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ffmpegCodecName = "pcm_s16le";
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ffmpegMuxerName = "wav";
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//format = 0x0001; /* WAVE_FORMAT_PCM */
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break;
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case ConversionFormat.WindowsMedia:
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// Windows Media Audio 2
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ffmpegCodecName = "wmav2";
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ffmpegMuxerName = "asf";
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//format = 0x0161; /* WAVE_FORMAT_WMAUDIO2 */
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break;
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case ConversionFormat.Xma:
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throw new NotSupportedException(
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"XMA is not a supported encoding format. It is specific to the Xbox 360.");
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case ConversionFormat.ImaAdpcm:
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// ADPCM IMA WAV
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ffmpegCodecName = "adpcm_ima_wav";
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ffmpegMuxerName = "wav";
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//format = 0x0011; /* WAVE_FORMAT_IMA_ADPCM */
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break;
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case ConversionFormat.Aac:
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// AAC (Advanced Audio Coding)
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// Requires -strict experimental
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ffmpegCodecName = "aac";
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ffmpegMuxerName = "ipod";
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//format = 0x0000; /* WAVE_FORMAT_UNKNOWN */
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break;
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case ConversionFormat.Vorbis:
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// Vorbis
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ffmpegCodecName = "libvorbis";
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ffmpegMuxerName = "ogg";
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//format = 0x0000; /* WAVE_FORMAT_UNKNOWN */
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break;
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default:
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// Unknown format
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throw new NotSupportedException();
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}
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string ffmpegStdout, ffmpegStderr;
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int ffmpegExitCode;
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do
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{
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ffmpegExitCode = ExternalTool.Run(
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"ffmpeg",
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string.Format(
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"-y -i \"{0}\" -vn -c:a {1} -b:a {2} -ar {3} -f:a {4} -strict experimental \"{5}\"",
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content.FileName,
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ffmpegCodecName,
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QualityToBitRate(quality),
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QualityToSampleRate(quality, content.Format.SampleRate),
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ffmpegMuxerName,
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temporaryOutput),
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out ffmpegStdout,
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out ffmpegStderr);
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if (ffmpegExitCode != 0)
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quality--;
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} while (quality >= 0 && ffmpegExitCode != 0);
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if (ffmpegExitCode != 0)
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{
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throw new InvalidOperationException("ffmpeg exited with non-zero exit code: \n" + ffmpegStdout + "\n" + ffmpegStderr);
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}
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byte[] rawData;
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using (var fs = new FileStream(temporaryOutput, FileMode.Open, FileAccess.Read))
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{
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rawData = new byte[fs.Length];
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fs.Read(rawData, 0, rawData.Length);
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}
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if (saveToFile != null)
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{
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using (var fs = new FileStream(saveToFile, FileMode.Create, FileAccess.Write))
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fs.Write(rawData, 0, rawData.Length);
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}
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// Use probe to get the final format and information on the converted file.
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AudioFileType audioFileType;
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AudioFormat audioFormat;
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TimeSpan duration;
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int loopStart, loopLength;
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ProbeFormat(temporaryOutput, out audioFileType, out audioFormat, out duration, out loopStart, out loopLength);
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AudioFormat riffAudioFormat;
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byte[] data = StripRiffWaveHeader(rawData, out riffAudioFormat);
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// deal with adpcm
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if (audioFormat.Format == 2 || audioFormat.Format == 17)
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{
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// riff contains correct blockAlign
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audioFormat = riffAudioFormat;
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// fix loopLength -> has to be multiple of sample per block
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// see https://msdn.microsoft.com/de-de/library/windows/desktop/ee415711(v=vs.85).aspx
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int samplesPerBlock = SampleAlignment(audioFormat);
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loopLength = (int)(audioFormat.SampleRate * duration.TotalSeconds);
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int remainder = loopLength % samplesPerBlock;
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loopLength += samplesPerBlock - remainder;
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}
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content.SetData(data, audioFormat, duration, loopStart, loopLength);
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}
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finally
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{
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ExternalTool.DeleteFile(temporaryOutput);
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}
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return quality;
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}
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// Converts block alignment in bytes to sample alignment, primarily for compressed formats
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// Calculation of sample alignment from http://kcat.strangesoft.net/openal-extensions/SOFT_block_alignment.txt
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static int SampleAlignment(AudioFormat format)
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{
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switch (format.Format)
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{
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case 2: // MS-ADPCM
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return (format.BlockAlign / format.ChannelCount - 7) * 2 + 2;
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case 17: // IMA/ADPCM
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return (format.BlockAlign / format.ChannelCount - 4) / 4 * 8 + 1;
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}
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return 0;
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}
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}
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}
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