(ded4a3e0a) v0.9.0.7
This commit is contained in:
+53
@@ -0,0 +1,53 @@
|
||||
using System;
|
||||
using MonoDevelop.Ide.Templates;
|
||||
using System.Xml;
|
||||
using MonoDevelop.Core;
|
||||
using MonoDevelop.Projects;
|
||||
|
||||
namespace MonoDevelop.MonoGame
|
||||
{
|
||||
public class ContentItemTemplate : FileDescriptionTemplate
|
||||
{
|
||||
SingleFileDescriptionTemplate template;
|
||||
FileCopyMode mode = FileCopyMode.None;
|
||||
|
||||
public override string Name {
|
||||
get { return template.Name; }
|
||||
}
|
||||
|
||||
public override void Load (XmlElement filenode, FilePath baseDirectory)
|
||||
{
|
||||
foreach (XmlNode node in filenode.ChildNodes) {
|
||||
if (node is XmlElement) {
|
||||
template = CreateTemplate ((XmlElement) node, baseDirectory) as SingleFileDescriptionTemplate;
|
||||
if (template == null)
|
||||
throw new InvalidOperationException ("Resource templates must contain single-file templates.");
|
||||
var attr = node.Attributes ["CopyToOutputDirectory"];
|
||||
if (attr != null) {
|
||||
Enum.TryParse<FileCopyMode> ( attr.Value, out mode);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override bool AddToProject(SolutionFolderItem policyParent, Project project, string language, string directory, string name)
|
||||
{
|
||||
ProjectFile file = template.AddFileToProject(policyParent, project, language, directory, name);
|
||||
if (file != null)
|
||||
{
|
||||
file.BuildAction = BuildAction.Content;
|
||||
file.CopyToOutputDirectory = mode;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Show ()
|
||||
{
|
||||
template.Show ();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user