(ded4a3e0a) v0.9.0.7

This commit is contained in:
Joonas Rikkonen
2019-06-25 16:00:44 +03:00
parent e5ae622c77
commit 4a51db77b5
1777 changed files with 421528 additions and 917 deletions
@@ -0,0 +1,50 @@
Links to various tutorials and articles to help you get started with MonoGame.
### RB Whitaker's MonoGame Tutorials
- [1 - C# Crash Course](http://rbwhitaker.wikidot.com/c-sharp-tutorials)
- [2 - Getting started](http://rbwhitaker.wikidot.com/monogame-getting-started-tutorials)
- [3 - 2D tutorials](http://rbwhitaker.wikidot.com/monogame-2d-tutorials)
- [4 - 3D tutorials](http://rbwhitaker.wikidot.com/monogame-3d-tutorials)
- [Extra - XNA tutorials](http://rbwhitaker.wikidot.com/xna-tutorials)
### Microsoft
Tara Walker's "Building a Shooter Game" tutorial series.
- [Part 1: Overview, Installation, MonoGame 3.0 Project Creation](http://blogs.msdn.com/b/tarawalker/archive/2012/12/04/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-1-overview-installation-monogame-3-0-project-creation.aspx)
- [Part 2: Creating the Shooter/Player Asset of the Game](http://blogs.msdn.com/b/tarawalker/archive/2012/12/10/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-2-creating-the-shooter-player-asset-of-the-game.aspx)
- [Part 3: Updating Graphics using Content Pipeline with MonoGame](http://blogs.msdn.com/b/tarawalker/archive/2013/01/04/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-3-updating-graphics-using-content-pipeline-with-monogame.aspx)
- [Part 4: Adding and Processing Player (User) Input](http://blogs.msdn.com/b/tarawalker/archive/2013/02/23/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-4-adding-and-processing-player-user-input.aspx)
- [Part 5: Animating the Player/Ship and Creating a Parallaxing Background](http://blogs.msdn.com/b/tarawalker/archive/2013/04/12/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-5-animating-the-player-ship-and-creating-a-parallaxing-background.aspx)
- [Part 6: Creating Enemies and Detecting Collisions](http://blogs.msdn.com/b/tarawalker/archive/2013/08/26/windows-8-game-development-using-c-xna-and-monogame-3-0-building-a-shooter-game-walkthrough-part-6-creating-enemies-and-detecting-collisions.aspx)
- [Part 7: Creating Projectiles and Detecting Collisions](http://chrisongames.blogspot.com/2014/12/windows-8-game-development-using-c-xna.html)
- [Part 8: Creating Explosions using Sprite Animations](http://chrisongames.blogspot.com/2015/02/windows-8-game-development-using-c-xna.html)
- [Part 9: Adding Sound Effects and Game Music](http://chrisongames.blogspot.com/2015/12/windows-810-game-development-using-c.html)
### Neil Danson's F# series
- [Part 1 - MacOS](http://neildanson.wordpress.com/2013/07/30/f-and-monogame/)
- [Part 2 - Android](http://neildanson.wordpress.com/2013/07/31/f-and-monogame-part-2-android/)
- [Part 3 - iOS](http://neildanson.wordpress.com/2013/07/31/f-and-monogame-part-3-ios/)
- [Part 4 - Content Pipeline](http://neildanson.wordpress.com/2013/08/13/f-and-monogame-part-4-content-pipeline/)
### Others
- [How to create animations and sprite sheets for MonoGame](https://www.codeandweb.com/texturepacker/tutorials/how-to-create-sprite-sheets-and-animations-with-monogame)
- [Making a platformer in F# with MonoGame](http://bruinbrown.wordpress.com/2013/10/06/making-a-platformer-in-f-with-monogame/)
- [XNA 4.0 Shader Programming / HLSL](http://digitalerr0r.wordpress.com/tutorials/)
- [Using Spine with MonoGame - by Randolph Burt (Randeroo)](http://randolphburt.co.uk/2013/03/30/dragons-and-dancing-crabs/)
- [Mac porting series](http://benkane.wordpress.com/2012/01/20/the-great-porting-adventure-day-8/)
- [Porting a Windows Phone 7 Game to Android](http://warrenburch.blogspot.co.uk/2011/12/porting-windows-phone-7-game-to-android.html)
- [A series on embedding MonoGame/WinGL into WinForms](http://jaquadro.com/2013/03/bringing-your-xna-winforms-controls-to-monogame-opengl/)
- [French articles about MonoGame on Linux, Windows and Windows 8](http://www.demonixis.net/blog/category/tutoriels/tuto-xna/)
- [Dark Genesis Blog](http://darkgenesis.zenithmoon.com/tag/monogame/)
- [MonoGame "Hello World" on Mac OS X and Xamarin Studio](http://jaquadro.com/2013/09/monogame-hello-world-on-mac-os-x-and-xamarin-studio/)
- [Solving Resolution Independent Rendering And 2D Camera Using Monogame](http://blog.roboblob.com/2013/07/27/solving-resolution-independent-rendering-and-2d-camera-using-monogame/)
- [XNA is Dead; Long Live the New XNA, MonoGame](http://www.codemag.com/Article/1411081)
- [Make Santa Jump - Making an endless runner game in F# using MonoGame](http://timjones.tw/blog/archive/2014/12/28/make-santa-jump-game-in-fsharp-using-monogame)
- [Running MonoGame on Android Wear](http://crossplatform.io/running-monogame-on-android-wear/)
## Video Tutorials
- [CodingMadeEasy RPG Tutorial](http://www.youtube.com/watch?feature=player_embedded&v=agt9-J9RPZ0)
- [Psuedo Games Tutorials](http://www.youtube.com/watch?feature=player_embedded&v=BwtQn02oy6A)
- [Desenvolvendo jogos multiplataforma em C# com MonoGame - Alexandre Chohfi (Portuguese)](http://channel9.msdn.com/Blogs/MSDN-Brasil-Cursos-de-Desenvolvimento/Desenvolvendo-jogos-multiplataforma-em-C-com-MonoGame)
- [Desenvolvimento de jogos para Windows 8 com XNA - Alexandre Chohfi (Portuguese)](https://www.youtube.com/watch?v=gM5pRnYV1tA)