(ded4a3e0a) v0.9.0.7

This commit is contained in:
Joonas Rikkonen
2019-06-25 16:00:44 +03:00
parent e5ae622c77
commit 4a51db77b5
1777 changed files with 421528 additions and 917 deletions
@@ -3951,13 +3951,13 @@ namespace SteamNative
Native.SteamAPI_ISteamGameServer_SetBotPlayerCount(_ptr, cBotplayers);
}
public virtual void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName )
public virtual void /*void*/ ISteamGameServer_SetServerName( IntPtr /*const char **/ pszServerName )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamGameServer _ptr is null!" );
Native.SteamAPI_ISteamGameServer_SetServerName(_ptr, pszServerName);
}
public virtual void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName )
public virtual void /*void*/ ISteamGameServer_SetMapName( IntPtr /*const char **/ pszMapName )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamGameServer _ptr is null!" );
@@ -3987,7 +3987,7 @@ namespace SteamNative
Native.SteamAPI_ISteamGameServer_ClearAllKeyValues(_ptr);
}
public virtual void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey, string /*const char **/ pValue )
public virtual void /*void*/ ISteamGameServer_SetKeyValue( IntPtr /*const char **/ pKey, IntPtr /*const char **/ pValue )
{
if ( _ptr == IntPtr.Zero ) throw new System.Exception( "ISteamGameServer _ptr is null!" );
@@ -4992,13 +4992,13 @@ namespace SteamNative
[DllImport( "libsteam_api64.so" )] internal static extern bool /*bool*/ SteamAPI_ISteamGameServer_WasRestartRequested( IntPtr ISteamGameServer );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetMaxPlayerCount( IntPtr ISteamGameServer, int /*int*/ cPlayersMax );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetBotPlayerCount( IntPtr ISteamGameServer, int /*int*/ cBotplayers );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetServerName( IntPtr ISteamGameServer, string /*const char **/ pszServerName );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetMapName( IntPtr ISteamGameServer, string /*const char **/ pszMapName );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetServerName( IntPtr ISteamGameServer, IntPtr /*const char **/ pszServerName );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetMapName( IntPtr ISteamGameServer, IntPtr /*const char **/ pszMapName );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetPasswordProtected( IntPtr ISteamGameServer, [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bPasswordProtected );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetSpectatorPort( IntPtr ISteamGameServer, ushort /*uint16*/ unSpectatorPort );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetSpectatorServerName( IntPtr ISteamGameServer, string /*const char **/ pszSpectatorServerName );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_ClearAllKeyValues( IntPtr ISteamGameServer );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetKeyValue( IntPtr ISteamGameServer, string /*const char **/ pKey, string /*const char **/ pValue );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetKeyValue( IntPtr ISteamGameServer, IntPtr /*const char **/ pKey, IntPtr /*const char **/ pValue );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetGameTags( IntPtr ISteamGameServer, string /*const char **/ pchGameTags );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetGameData( IntPtr ISteamGameServer, string /*const char **/ pchGameData );
[DllImport( "libsteam_api64.so" )] internal static extern void /*void*/ SteamAPI_ISteamGameServer_SetRegion( IntPtr ISteamGameServer, string /*const char **/ pszRegion );