(ded4a3e0a) v0.9.0.7
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@@ -191,13 +191,13 @@ namespace SteamNative
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bool /*bool*/ ISteamGameServer_WasRestartRequested();
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void /*void*/ ISteamGameServer_SetMaxPlayerCount( int /*int*/ cPlayersMax );
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void /*void*/ ISteamGameServer_SetBotPlayerCount( int /*int*/ cBotplayers );
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void /*void*/ ISteamGameServer_SetServerName( string /*const char **/ pszServerName );
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void /*void*/ ISteamGameServer_SetMapName( string /*const char **/ pszMapName );
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void /*void*/ ISteamGameServer_SetServerName( IntPtr /*const char **/ pszServerName );
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void /*void*/ ISteamGameServer_SetMapName( IntPtr /*const char **/ pszMapName );
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void /*void*/ ISteamGameServer_SetPasswordProtected( [MarshalAs(UnmanagedType.U1)] bool /*bool*/ bPasswordProtected );
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void /*void*/ ISteamGameServer_SetSpectatorPort( ushort /*uint16*/ unSpectatorPort );
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void /*void*/ ISteamGameServer_SetSpectatorServerName( string /*const char **/ pszSpectatorServerName );
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void /*void*/ ISteamGameServer_ClearAllKeyValues();
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void /*void*/ ISteamGameServer_SetKeyValue( string /*const char **/ pKey, string /*const char **/ pValue );
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void /*void*/ ISteamGameServer_SetKeyValue( IntPtr /*const char **/ pKey, IntPtr /*const char **/ pValue );
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void /*void*/ ISteamGameServer_SetGameTags( string /*const char **/ pchGameTags );
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void /*void*/ ISteamGameServer_SetGameData( string /*const char **/ pchGameData );
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void /*void*/ ISteamGameServer_SetRegion( string /*const char **/ pszRegion );
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