(ded4a3e0a) v0.9.0.7
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@@ -183,6 +183,29 @@ namespace Barotrauma
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}
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}
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protected Vector2 textureScale = Vector2.One;
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[Editable(DecimalCount = 3, MinValueFloat = 0.01f, MaxValueFloat = 10f, ValueStep = 0.1f), Serialize("1.0, 1.0", false)]
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public Vector2 TextureScale
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{
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get { return textureScale; }
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set
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{
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textureScale = new Vector2(
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MathHelper.Clamp(value.X, 0.01f, 10),
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MathHelper.Clamp(value.Y, 0.01f, 10));
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}
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}
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protected Vector2 textureOffset = Vector2.Zero;
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[Editable(MinValueFloat = -1000f, MaxValueFloat = 1000f, ValueStep = 10f), Serialize("0.0, 0.0", true)]
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public Vector2 TextureOffset
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{
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get { return textureOffset; }
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set { textureOffset = value; }
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}
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private Rectangle defaultRect;
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public override Rectangle Rect
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@@ -296,9 +319,8 @@ namespace Barotrauma
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defaultRect = rectangle;
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rect = rectangle;
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#if CLIENT
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TextureScale = sp.TextureScale;
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#endif
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spriteColor = prefab.SpriteColor;
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if (sp.IsHorizontal.HasValue)
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{
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@@ -355,6 +377,8 @@ namespace Barotrauma
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}
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InsertToList();
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DebugConsole.Log("Created " + Name + " (" + ID + ")");
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}
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partial void InitProjSpecific();
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