(ded4a3e0a) v0.9.0.7
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@@ -747,7 +747,7 @@ namespace Barotrauma
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public void IncreaseSkillLevel(string skillIdentifier, float increase, Vector2 worldPos)
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{
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if (Job == null || (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient)) return;
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if (Job == null || (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient) || Character == null) { return; }
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float prevLevel = Job.GetSkillLevel(skillIdentifier);
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Job.IncreaseSkillLevel(skillIdentifier, increase);
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