v0.18.15.0
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@@ -238,6 +238,12 @@ namespace Barotrauma.Items.Components
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base.OnItemLoaded();
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SetLightSourceState(IsActive, lightBrightness);
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turret = item.GetComponent<Turret>();
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#if CLIENT
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if (Screen.Selected.IsEditor)
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{
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OnMapLoaded();
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}
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#endif
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}
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public override void OnMapLoaded()
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