Fixed character colliders sinking/floating away when using a railgun controller underwater
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@@ -34,8 +34,9 @@
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<Sprite texture ="railgunetc.png" depth="0.8" sourcerect="182,0,61,97"/>
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<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
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<Controller UserPos="-35.0, -50.0" direction ="Right" canbeselected = "true">
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<limbposition limb="Head" position="-5,-62"/>
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<limbposition limb="Torso" position="-5,-108"/>
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<limbposition limb="LeftHand" position="43,-85"/>
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<limbposition limb="RightHand" position="43,-85"/>
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</Controller>
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