Fixed character colliders sinking/floating away when using a railgun controller underwater
This commit is contained in:
@@ -15,7 +15,7 @@
|
||||
|
||||
<Body width="32" height="32" density="40"/>
|
||||
|
||||
<Controller userpos="0" direction ="None" canbepicked = "true" msg="Open [E]">
|
||||
<Controller direction ="None" canbepicked = "true" msg="Open [E]">
|
||||
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
|
||||
<sound file="beep.ogg" type="OnUse" range="500.0"/>
|
||||
</Controller>
|
||||
|
||||
@@ -34,8 +34,9 @@
|
||||
|
||||
<Sprite texture ="railgunetc.png" depth="0.8" sourcerect="182,0,61,97"/>
|
||||
|
||||
<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
|
||||
<Controller UserPos="-35.0, -50.0" direction ="Right" canbeselected = "true">
|
||||
<limbposition limb="Head" position="-5,-62"/>
|
||||
<limbposition limb="Torso" position="-5,-108"/>
|
||||
<limbposition limb="LeftHand" position="43,-85"/>
|
||||
<limbposition limb="RightHand" position="43,-85"/>
|
||||
</Controller>
|
||||
|
||||
Reference in New Issue
Block a user