Fixed character colliders sinking/floating away when using a railgun controller underwater

This commit is contained in:
Regalis
2016-12-28 19:56:52 +02:00
parent c3d29e41ad
commit 49d4108eeb
4 changed files with 37 additions and 23 deletions
+1 -1
View File
@@ -15,7 +15,7 @@
<Body width="32" height="32" density="40"/>
<Controller userpos="0" direction ="None" canbepicked = "true" msg="Open [E]">
<Controller direction ="None" canbepicked = "true" msg="Open [E]">
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
<sound file="beep.ogg" type="OnUse" range="500.0"/>
</Controller>
+2 -1
View File
@@ -34,8 +34,9 @@
<Sprite texture ="railgunetc.png" depth="0.8" sourcerect="182,0,61,97"/>
<Controller UserPos="-1.0" direction ="Right" canbeselected = "true">
<Controller UserPos="-35.0, -50.0" direction ="Right" canbeselected = "true">
<limbposition limb="Head" position="-5,-62"/>
<limbposition limb="Torso" position="-5,-108"/>
<limbposition limb="LeftHand" position="43,-85"/>
<limbposition limb="RightHand" position="43,-85"/>
</Controller>