[WIP] Overhauled project to make Linux build work out of the box
TODO: fix the Windows build, fix the Debug builds, make OSX configurations, work around a bug in MonoDevelop where copied content files don't respect the original directory structure
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@@ -12,6 +12,7 @@
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<AssemblyName>SharpFont</AssemblyName>
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<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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@@ -2,6 +2,7 @@
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>2e4773b7-961a-4328-9d77-9749f9071ca2</ProjectGuid>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
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