[WIP] Overhauled project to make Linux build work out of the box
TODO: fix the Windows build, fix the Debug builds, make OSX configurations, work around a bug in MonoDevelop where copied content files don't respect the original directory structure
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@@ -19,6 +19,8 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)Content\BackgroundSprites\BackgroundCreaturePrefabs.xml">
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<DeployService.Deploy>true</DeployService.Deploy>
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<DeployService.UseProjectRelativePath>true</DeployService.UseProjectRelativePath>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="$(MSBuildThisFileDirectory)Content\BackgroundSprites\BackgroundSpritePrefabs.xml">
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@@ -755,6 +757,8 @@
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</ItemGroup>
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<ItemGroup>
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<None Include="$(MSBuildThisFileDirectory)Content\blurshader.xnb">
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<DeployService.Deploy>true</DeployService.Deploy>
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<DeployService.UseProjectRelativePath>true</DeployService.UseProjectRelativePath>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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<None Include="$(MSBuildThisFileDirectory)Content\Characters\Carrier\alarm1.ogg">
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@@ -1522,4 +1526,4 @@
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<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\ToolBox.cs" />
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<Compile Include="$(MSBuildThisFileDirectory)Source\Utils\UpdaterUtil.cs" />
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</ItemGroup>
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</Project>
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</Project>
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@@ -3,6 +3,7 @@
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<PropertyGroup Label="Globals">
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<ProjectGuid>561357c2-db28-4e01-b275-6bf545f70491</ProjectGuid>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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<ReleaseVersion>0.7.0.1</ReleaseVersion>
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</PropertyGroup>
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
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