[WIP] Overhauled project to make Linux build work out of the box

TODO: fix the Windows build, fix the Debug builds, make OSX
configurations, work around a bug in MonoDevelop where copied content
files don't respect the original directory structure
This commit is contained in:
juanjp600
2017-12-15 08:31:07 -03:00
parent e17b5a195c
commit 4997ebf20d
19 changed files with 246 additions and 543 deletions
@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<configuration>
<dllmap dll="SDL2.dll" os="osx" target="libSDL2-2.0.0.dylib" />
<dllmap dll="soft_oal.dll" os="osx" target="libopenal.1.dylib" />
<dllmap dll="SDL2.dll" os="linux" cpu="x86" target="./x86/libSDL2-2.0.so.0" />
<dllmap dll="soft_oal.dll" os="linux" cpu="x86" target="./x86/libopenal.so.1" />
<dllmap dll="SDL2.dll" os="linux" cpu="x86-64" target="./x64/libSDL2-2.0.so.0" />
<dllmap dll="soft_oal.dll" os="linux" cpu="x86-64" target="./x64/libopenal.so.1" />
</configuration>