[WIP] Overhauled project to make Linux build work out of the box
TODO: fix the Windows build, fix the Debug builds, make OSX configurations, work around a bug in MonoDevelop where copied content files don't respect the original directory structure
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<dllmap dll="SDL2.dll" os="osx" target="libSDL2-2.0.0.dylib" />
|
||||
<dllmap dll="soft_oal.dll" os="osx" target="libopenal.1.dylib" />
|
||||
<dllmap dll="SDL2.dll" os="linux" cpu="x86" target="./x86/libSDL2-2.0.so.0" />
|
||||
<dllmap dll="soft_oal.dll" os="linux" cpu="x86" target="./x86/libopenal.so.1" />
|
||||
<dllmap dll="SDL2.dll" os="linux" cpu="x86-64" target="./x64/libSDL2-2.0.so.0" />
|
||||
<dllmap dll="soft_oal.dll" os="linux" cpu="x86-64" target="./x64/libopenal.so.1" />
|
||||
</configuration>
|
||||
Reference in New Issue
Block a user