Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)

This commit is contained in:
Regalis
2016-11-13 13:56:48 +02:00
parent c314b37029
commit 498c72c64a
24 changed files with 133 additions and 43 deletions

View File

@@ -845,7 +845,7 @@ namespace Barotrauma
return newBody;
}
public void ServerWrite(NetBuffer msg, Client c)
public void ServerWrite(NetBuffer msg, Client c, object[] extraData = null)
{
for (int i = 0; i < sections.Length; i++)
{