Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)

This commit is contained in:
Regalis
2016-11-13 13:56:48 +02:00
parent c314b37029
commit 498c72c64a
24 changed files with 133 additions and 43 deletions
@@ -648,7 +648,7 @@ namespace Barotrauma.Items.Components
}
}
public override void ServerWrite(Lidgren.Network.NetBuffer msg, Barotrauma.Networking.Client c)
public override void ServerWrite(Lidgren.Network.NetBuffer msg, Barotrauma.Networking.Client c, object[] extraData = null)
{
msg.Write(docked);