Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
This commit is contained in:
@@ -157,10 +157,11 @@
|
||||
<Compile Include="Source\Networking\INetSerializable.cs" />
|
||||
<Compile Include="Source\Networking\NetBufferExtensions.cs" />
|
||||
<Compile Include="Source\Networking\NetConfig.cs" />
|
||||
<Compile Include="Source\Networking\NetEntityEvent\ClientEntityEventManager.cs" />
|
||||
<Compile Include="Source\Networking\NetEntityEvent\NetEntityEvent.cs" />
|
||||
<Compile Include="Source\Networking\NetEntityEvent\NetEntityEventManager.cs" />
|
||||
<Compile Include="Source\Networking\NetEntityEvent\ServerEntityEventManager.cs" />
|
||||
<Compile Include="Source\Networking\NetStats.cs" />
|
||||
<Compile Include="Source\Networking\ServerEntityEvent.cs" />
|
||||
<Compile Include="Source\Networking\RespawnManager.cs" />
|
||||
<Compile Include="Source\Networking\ServerLog.cs" />
|
||||
<Compile Include="Source\Networking\WhiteList.cs" />
|
||||
|
||||
Reference in New Issue
Block a user