(965c31410) v0.10.4.0

This commit is contained in:
Joonas Rikkonen
2020-07-30 13:00:09 +03:00
parent eeac247a8e
commit 4978af3d60
539 changed files with 45803 additions and 25359 deletions
@@ -604,19 +604,7 @@ namespace Barotrauma.Items.Components
}
if (item.RequireAimToUse)
{
bool isOperatingButtons = false;
if (character.AIController.SteeringManager is IndoorsSteeringManager indoorSteering)
{
var door = indoorSteering.CurrentPath?.CurrentNode?.ConnectedDoor;
if (door != null && !door.IsOpen)
{
isOperatingButtons = door.HasIntegratedButtons || door.Item.GetConnectedComponents<Controller>(true).Any();
}
}
if (!isOperatingButtons)
{
character.SetInput(InputType.Aim, false, true);
}
character.SetInput(InputType.Aim, false, true);
sinTime += deltaTime * 5;
}
// Press the trigger only when the tool is approximately facing the target.