Build 0.18.13.0
This commit is contained in:
@@ -2011,7 +2011,6 @@ namespace Barotrauma
|
||||
|
||||
partial void UpdateSkinTint()
|
||||
{
|
||||
if (!Character.IsVisible) { return; }
|
||||
FaceTint = DefaultFaceTint;
|
||||
BodyTint = Color.TransparentBlack;
|
||||
|
||||
@@ -2029,7 +2028,6 @@ namespace Barotrauma
|
||||
|
||||
partial void UpdateLimbAfflictionOverlays()
|
||||
{
|
||||
if (!Character.IsVisible) { return; }
|
||||
foreach (Limb limb in Character.AnimController.Limbs)
|
||||
{
|
||||
if (limb.HealthIndex < 0 || limb.HealthIndex >= limbHealths.Count) { continue; }
|
||||
|
||||
Reference in New Issue
Block a user