(1fe9abf75) Fix the GetAdjacentHulls method.

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:45:36 +03:00
parent 3318fd8e14
commit 496ee1492c
31 changed files with 367 additions and 394 deletions
@@ -131,12 +131,7 @@ namespace Barotrauma.Networking
float dist = Vector2.Distance(listener.WorldPosition, sender.WorldPosition);
if (dist > range) { return 1.0f; }
Hull listenerHull = listener == null ? null : Hull.FindHull(listener.WorldPosition);
Hull sourceHull = sender == null ? null : Hull.FindHull(sender.WorldPosition);
if (sourceHull != listenerHull)
{
if (Submarine.CheckVisibility(listener.SimPosition, sender.SimPosition) != null) dist = (dist + 100f) * obstructionmult;
}
if (Submarine.CheckVisibility(listener.SimPosition, sender.SimPosition) != null) dist = (dist + 100f) * obstructionmult;
if (dist > range) { return 1.0f; }
return dist / range;