- teleporting from sub to another works now

- repairtool fix
- submarines collide with each other
- every submarine is updated (so MainSub isn't the only one that can move)
- submarinebody vertex generation fix
This commit is contained in:
Regalis
2016-06-11 17:55:47 +03:00
parent ee2d817e6b
commit 495a0f4124
5 changed files with 30 additions and 10 deletions
+3 -3
View File
@@ -136,11 +136,11 @@ namespace Barotrauma
Ragdoll.UpdateAll(cam, (float)Physics.step);
if (GameMain.GameSession != null && GameMain.GameSession.Level != null && GameMain.GameSession.Submarine!=null)
foreach (Submarine sub in Submarine.Loaded)
{
GameMain.GameSession.Submarine.Update((float)Physics.step);
sub.Update((float)Physics.step);
}
GameMain.World.Step((float)Physics.step);
//Level.AfterWorldStep();