- teleporting from sub to another works now
- repairtool fix - submarines collide with each other - every submarine is updated (so MainSub isn't the only one that can move) - submarinebody vertex generation fix
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@@ -144,7 +144,7 @@ namespace Barotrauma.Items.Components
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}
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else
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{
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Repair(rayStart, rayEnd, deltaTime, character, degreeOfSuccess, ignoredBodies);
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Repair(rayStart - character.Submarine.SimPosition, rayEnd - character.Submarine.SimPosition, deltaTime, character, degreeOfSuccess, ignoredBodies);
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}
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GameMain.ParticleManager.CreateParticle(particles, item.WorldPosition + TransformedBarrelPos,
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